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blender-character-rigging

EL4CTEO/blender-skills ↗

From the author

Character rigging in Blender 5.2 - Rigify metarig fit/generate, bone naming/roll/collections, DEF/MCH/control layers, IK/FK, robust skinning (heat + proxy fallback), weight-painting rules, correctives, engine game skeletons (Unity, Unreal, Roblox R15), rig validation and deformation stress tests. Use for armature, skinning or weights tasks.

Install

npx skills add EL4CTEO/blender-skills --skill blender-character-rigging -a claude-code

Installs to .claude/skills/blender-character-rigging/ · Each command fetches the skill straight from GitHub with the open skills CLI.

Download .zip

Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.

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Safety checks on SKILL.md

  • Ships scripts we have not reviewedLow

Why 80

Security85
Provenance72
Maintenance100
Licence100
Adoption44

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