From the author
visionOS skills — spatial design (layout ergonomics, eyes-and-hands input, motion comfort, immersion, environments) and widget patterns (mounting styles, glass/paper textures, proximity-aware layouts). Use when designing, building, or reviewing anything for visionOS.
Install
npx skills add rshankras/claude-code-apple-skills --skill visionos -a claude-code
Installs to .claude/skills/visionos/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
Want your agent to suggest skills while you type? See how to use skills from your IDE.
Safety checks on SKILL.md
No warnings.
Why 87
aiqbench computes the trust score from public signals. It is not a security audit, so read a skill before you install it.
Similar skills
Closest to this one by what they do and when they are used.
- spatial-designrshankras/claude-code-apple-skillsDesigning for visionOS — spatial layout and ergonomics (60pt eye targets, field-of-view placement, dynamic scale), eyes-and-hands input with hover rules, motion and visual comfort (the 0.2 Hz rule, vection, depth-cue agreement), immersion strategy, spatial sound, and the video-format decision guide. Use when designing or reviewing any visionOS app, window, volume, or immersive experience.Design★ 859
- visionos-widgetsrshankras/claude-code-apple-skillsvisionOS widget patterns including mounting styles, glass/paper textures, proximity-aware layouts, and spatial widget families. Use when creating or adapting widgets for visionOS.Science★ 859
- mini-program-ui-device-skillNocodeMrLi/mini-program-engineering-skill-suiteDesign, preview, implement, and assess mini-program interfaces against an approved prototype, screenshot, visual reference, design system, or bounded UI request while preserving product semantics and existing accepted behavior. Use when users ask to reproduce a mini-program screen, refine visual hierarchy, adapt layouts across device sizes, handle safe areas or keyboards, inspect touch targets, scrolling, media, or gesture conflicts, compare an implementation with a reference, or prepare a device-verification matrix. Separates proposed visual previews, user approval, source integration, local checks, and real-device evidence; never invents product functionality for visual completeness or claims device validation without device-specific proof.Design★ 95
- swiftui-design-skillWholiver/swiftui-design-skillSwiftUI frontend visual design skill. Creates beautiful, distinctive iOS/macOS interfaces that avoid generic AI slop patterns. Covers design direction, layout systems, typography, color, spacing, brand integration, and design review. Use when designing new SwiftUI views, reviewing UI quality, creating iOS prototypes, choosing visual styles, improving app aesthetics, or when the UI looks generic or AI-generated.Design★ 207
- design-systemmturac/everything-openai-codexUse this skill to generate or audit design systems, check visual consistency, and review PRs that touch styling.Design★ 83
- antislop-uimiqdadbadjuber/anti-slopUI and visual skill for antislop. Use when building or editing any interface: color, layout, components, motion, and page performance. Load with the core.Design★ 8.2K
Ratings & reviews
—
no reviews
Tried this skill? Rate it to help others. Sign in
Discussion
Join the discussion. Sign in