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scenario-blender-geometry-nodes

scenario-labs/skills ↗

From the author

Use when building or debugging Geometry Nodes, headless or live: procedural modeling, scattering objects on a surface, arrays along a curve, repeat or for-each loops, simulation zones, 5.2 physics (cloth, colliders, forces, effectors), closures, bundles, matrices, node-group assets with gizmos. Also when a GN script links nothing, shows red links, ignores modifier inputs, loses instances in a bounding box, or a simulation resets or jumps.

Install

npx skills add scenario-labs/skills --skill scenario-blender-geometry-nodes -a claude-code

Installs to .claude/skills/scenario-blender-geometry-nodes/ · Each command fetches the skill straight from GitHub with the open skills CLI.

Download .zip

Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.

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  • Ships scripts we have not reviewedLow

Why 82

Security85
Provenance76
Maintenance100
Licence100
Adoption49

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