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scenario-unity-gameplay

scenario-labs/skills ↗

From the author

Use when building or debugging Unity gameplay systems: enemy AI that patrols, chases and attacks, NavMesh baking and agents (AI Navigation 2), feet sliding on agents, state machines or behavior trees, physics projectiles that tunnel, the physics spiral, layers and the collision matrix, CharacterController vs Rigidbody characters, object pooling, 'hundreds of enemies', DOTS, Burst or Jobs decisions, Netcode for GameObjects multiplayer, audio mixers, snapshots, volume sliders and 3D combat sounds.

Install

npx skills add scenario-labs/skills --skill scenario-unity-gameplay -a claude-code

Installs to .claude/skills/scenario-unity-gameplay/ · Each command fetches the skill straight from GitHub with the open skills CLI.

Download .zip

Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.

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Safety checks on SKILL.md

  • Ships scripts we have not reviewedLow

Why 82

Security85
Provenance76
Maintenance100
Licence100
Adoption49

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