scenario-walkable-room
From the author
Use when one interior photo, uploaded or generated on Scenario, should become a room a visitor walks into in a web browser and plays with: props lifted out of the photo and rebuilt as 3D objects to grab, throw, and hear land, inside a Gaussian splat world, or restyled variants of one room. Keywords: image-blaster, walkable room, photo to 3D room, clean plate, object cut-out, splat world, physics props, grab and throw, impact sounds, heightfield collision.
Install
npx skills add scenario-labs/skills --skill scenario-walkable-room -a claude-code
Installs to .claude/skills/scenario-walkable-room/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
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