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This research demonstrates a scalable method for aligning multi-agent systems by using a single "seed" agent to propagate cooperative behaviors through natural language interaction, effectively solving alignment challenges without retraining the entire population. The study highlights how strategic placement of these seed agents can significantly boost cooperation rates in complex simulations like the Red-Black Game and Sugarscape, offering a practical path toward managing large-scale distributed AI ecosystems.
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You Only Align Once: Propagating Cooperative Behaviors in Multi-Agent Systems through Seed Agents

arXiv2 min read

arXiv:2605.27586v2 Announce Type: replace-cross Abstract: Ensuring aligned agent behaviors in distributed open multi-agent systems remains challenging, especially as populations grow and unaligned agents may exist. We show that a single aligned agent can propagate cooperative behaviors to unmodified agents purely through natural-language interaction, a phenomenon we term Alignment Propagation. We study this in the Red-Black Game, a team-based iterated Prisoner's Dilemma in which teammates deliberate and vote to determine their team's collective action. By distilling the cooperative reasoning and persuasive dialogues of a teacher model into Qwen3-14B, we obtain a seed agent that, when placed among four unmodified teammates, more than doubles the cooperation rate from 24.8% to 62.2%, outperforming the teacher model and a vanilla Gemini-3.1-Pro. Remarkably, a seed trained exclusively on the Red-Black Game transfers zero-shot to Sugarscape, a spatially grounded survival simulation with pairwise trading, achieving a 91.5% trade success rate versus a 21.6% baseline. Our results reframe multi-agent alignment from an exhaustive per-agent training problem to a scalable social capability that can be engineered through strategic seed placement.

Abstract:Ensuring aligned agent behaviors in distributed open multi-agent systems remains challenging, especially as populations grow and unaligned agents may exist. We show that a single aligned agent can propagate cooperative behaviors to unmodified agents purely through natural-language interaction, a phenomenon we term Alignment Propagation. We study this in the Red-Black Game, a team-based iterated Prisoner's Dilemma in which teammates deliberate and vote to determine their team's collective action. By distilling the cooperative reasoning and persuasive dialogues of a teacher model into Qwen3-14B, we obtain a seed agent that, when placed among four unmodified teammates, more than doubles the cooperation rate from 24.8% to 62.2%, outperforming the teacher model and a vanilla Gemini-3.1-Pro. Remarkably, a seed trained exclusively on the Red-Black Game transfers zero-shot to Sugarscape, a spatially grounded survival simulation with pairwise trading, achieving a 91.5% trade success rate versus a 21.6% baseline. Our results reframe multi-agent alignment from an exhaustive per-agent training problem to a scalable social capability that can be engineered through strategic seed placement.

Multiagent Systems (cs.MA); Computation and Language (cs.CL)

arXiv:2605.27586 [cs.MA]

(or arXiv:2605.27586v2 [cs.MA] for this version)

https://doi.org/10.48550/arXiv.2605.27586 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 263 words

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