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This research investigates how supervised fine-tuning in large language models reduces behavioral diversity during sequential decision-making, even when action accuracy improves. By analyzing deterministic board games, the study identifies narrow-support imitation as a driver of premature policy collapse that exceeds minimal tradeoffs between precision and exploration. The authors propose training on all optimal actions per state rather than single demonstrations to mitigate this effect and preserve exploratory capabilities in LLM agents.
Sources coveringarXiv, LessWrong
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When Reasoning Narrows the Move: Diversity Collapse in LLM Game Play

arXiv2 min read

arXiv:2607.19523v1 Announce Type: new Abstract: Supervised fine-tuning (SFT) is widely used to adapt large language models to downstream tasks, but its effect on behavioral diversity in sequential decision-making remains under-explored. We study this question in a controlled suite of deterministic board games based on tic-tac-toe variants, where optimal actions are exactly computable and diversity can be measured directly. Across state-level evaluation, arena gameplay, and training trajectories, we find that reasoning-mode generation frequently suppresses action diversity without uniformly improving action accuracy. Furthermore, standard SFT improves accuracy but often induces premature diversity collapse, which exceeds what is minimally required by the accuracy-diversity tradeoff. We then show that action augmentation, which trains on all optimal actions per state rather than a single demonstrated action, would partially mitigates this effect. Our results identify narrow-support imitation as a source of policy collapse in LLM decision-making and suggest that preserving action support during SFT is important for maintaining exploratory behavior.

Abstract:Supervised fine-tuning (SFT) is widely used to adapt large language models to downstream tasks, but its effect on behavioral diversity in sequential decision-making remains under-explored. We study this question in a controlled suite of deterministic board games based on tic-tac-toe variants, where optimal actions are exactly computable and diversity can be measured directly. Across state-level evaluation, arena gameplay, and training trajectories, we find that reasoning-mode generation frequently suppresses action diversity without uniformly improving action accuracy. Furthermore, standard SFT improves accuracy but often induces premature diversity collapse, which exceeds what is minimally required by the accuracy-diversity tradeoff. We then show that action augmentation, which trains on all optimal actions per state rather than a single demonstrated action, would partially mitigates this effect. Our results identify narrow-support imitation as a source of policy collapse in LLM decision-making and suggest that preserving action support during SFT is important for maintaining exploratory behavior.

Computation and Language (cs.CL)

arXiv:2607.19523 [cs.CL]

(or arXiv:2607.19523v1 [cs.CL] for this version)

https://doi.org/10.48550/arXiv.2607.19523 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 244 words

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