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Valley3 introduces a multimodal large language model specifically engineered for e-commerce, featuring native multilingual audio processing and agentic search capabilities to handle complex retail tasks. The architecture employs a four-stage pre-training pipeline followed by post-training techniques that balance inference efficiency with deep reasoning modes for diverse scenarios. While the application domain is commercial retail, the core innovation lies in advancing multimodal understanding and reasoning within foundation models.
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Valley3: Scaling Omni Foundation Models for E-commerce

arXiv3 min read

arXiv:2605.01278v3 Announce Type: replace Abstract: In this work, we present Valley3, an omni multimodal large language model (MLLM) developed for diverse global e-commerce tasks, with unified understanding and reasoning capabilities across text, images, video, and audio. A key feature of Valley3 is its native multilingual audio capability for e-commerce, developed by extending vision-language models to better support crucial audio-visual tasks, particularly in short-video scenarios. To achieve this, we carefully design a four-stage omni e-commerce continued pre-training pipeline, through which Valley3 progressively acquires audio understanding, cross-modal instruction-following, e-commerce domain knowledge, and long-context reasoning capabilities, ultimately evolving into an omni model for diverse e-commerce scenarios. Then, we further improve Valley3 through post-training to encourage long-chain reasoning with controllable reasoning modes, enabling one non-thinking mode and three distinct levels of thinking, thereby balancing inference efficiency in simple scenarios with deep reasoning for complex applications. Moreover, we equip Valley3 with agentic search capabilities to proactively invoke search tools and acquire task-relevant information for e-commerce deep research tasks. To comprehensively assess the capabilities of Valley3, we construct an omni e-commerce benchmark spanning 6 tasks. Experimental results show that Valley3 consistently outperforms strong baselines on our in-house and open-source e-commerce benchmarks, while remaining competitive on general-domain benchmarks. Our code and model weights are available at https://github.com/bytedance/Valley.

Abstract:In this work, we present Valley3, an omni multimodal large language model (MLLM) developed for diverse global e-commerce tasks, with unified understanding and reasoning capabilities across text, images, video, and audio. A key feature of Valley3 is its native multilingual audio capability for e-commerce, developed by extending vision-language models to better support crucial audio-visual tasks, particularly in short-video scenarios. To achieve this, we carefully design a four-stage omni e-commerce continued pre-training pipeline, through which Valley3 progressively acquires audio understanding, cross-modal instruction-following, e-commerce domain knowledge, and long-context reasoning capabilities, ultimately evolving into an omni model for diverse e-commerce scenarios. Then, we further improve Valley3 through post-training to encourage long-chain reasoning with controllable reasoning modes, enabling one non-thinking mode and three distinct levels of thinking, thereby balancing inference efficiency in simple scenarios with deep reasoning for complex applications. Moreover, we equip Valley3 with agentic search capabilities to proactively invoke search tools and acquire task-relevant information for e-commerce deep research tasks. To comprehensively assess the capabilities of Valley3, we construct an omni e-commerce benchmark spanning 6 tasks. Experimental results show that Valley3 consistently outperforms strong baselines on our in-house and open-source e-commerce benchmarks, while remaining competitive on general-domain benchmarks. Our code and model weights are available at this https URL.

Artificial Intelligence (cs.AI)

arXiv:2605.01278 [cs.AI]

(or arXiv:2605.01278v3 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2605.01278 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 299 words

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