aiqbench analysis
This research demonstrates how existing large-scale audio-visual retrieval models can be repurposed for fine-grained spatial grounding without requiring pixel-level supervision. By leveraging intermediate visual tokens and an audio-informed pooling mechanism, the proposed LAIP framework recovers localized sound source information that is typically discarded by global aggregation layers. The approach achieves state-of-the-art performance on benchmarks like AVSBench and AVATAR, proving that high-precision localization can be unlocked from current multimodal representations rather than trained independently.
Unlocking Spatial Grounding in Large Audio-Visual Retrieval models
arXiv:2607.24786v1 Announce Type: cross Abstract: Weak supervision sets a practical regime for audio-visual sound source localization as dense spatial annotations are costly to obtain at scale. The task, however, remains challenging, as models must locate sound sources from temporally aligned audio-visual data without pixel-level supervision. Recent large-scale audio-visual retrieval models, trained at unprecedented scale, encode rich multimodal structure. We show their latent representations, though optimized for global alignment, can nonetheless enable fine-grained spatial grounding. While spatial detail is progressively lost in the upper layers of retrieval backbones due to global pooling, intermediate visual tokens retain highly structured spatial information. To exploit this, we introduce LAIP (\emph{Localization via Audio-Informed Pooling}), a framework that employs a lightweight \emph{Audio-informed Spatial Pooling} (AiSP) to replace the standard global aggregation module. By using frame-aligned audio to query intermediate visual tokens, LAIP recovers localized spatial information that is otherwise discarded by the frozen retrieval pipeline. Our approach achieves state-of-the-art performance on AVSBench and AVATAR, nearly doubling previous results on the latter. These findings prove that accurate localization does not need to be learned from scratch; instead, it can be unlocked from existing retrieval representations, providing a unified path for both retrieval and localization tasks.
Abstract:Weak supervision sets a practical regime for audio-visual sound source localization as dense spatial annotations are costly to obtain at scale. The task, however, remains challenging, as models must locate sound sources from temporally aligned audio-visual data without pixel-level supervision. Recent large-scale audio-visual retrieval models, trained at unprecedented scale, encode rich multimodal structure. We show their latent representations, though optimized for global alignment, can nonetheless enable fine-grained spatial grounding. While spatial detail is progressively lost in the upper layers of retrieval backbones due to global pooling, intermediate visual tokens retain highly structured spatial information. To exploit this, we introduce LAIP (\emph{Localization via Audio-Informed Pooling}), a framework that employs a lightweight \emph{Audio-informed Spatial Pooling} (AiSP) to replace the standard global aggregation module. By using frame-aligned audio to query intermediate visual tokens, LAIP recovers localized spatial information that is otherwise discarded by the frozen retrieval pipeline. Our approach achieves state-of-the-art performance on AVSBench and AVATAR, nearly doubling previous results on the latter. These findings prove that accurate localization does not need to be learned from scratch; instead, it can be unlocked from existing retrieval representations, providing a unified path for both retrieval and localization tasks.
Information Retrieval (cs.IR); Artificial Intelligence (cs.AI); Multimedia (cs.MM); Sound (cs.SD); Audio and Speech Processing (eess.AS)
arXiv:2607.24786 [cs.IR]
(or arXiv:2607.24786v1 [cs.IR] for this version)
https://doi.org/10.48550/arXiv.2607.24786 Focus to learn more arXiv-issued DOI via DataCite
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