aiqbench analysis
This paper proposes TRUAV, a distributed multi-agent reinforcement learning framework that enables UAVs in vehicular networks to optimize trajectory planning and routing using only local observations. By leveraging independent tabular Q-learning instead of centralized global state aggregation, the approach significantly reduces bandwidth overhead while maintaining high packet delivery ratios comparable to deep RL methods. The work addresses critical scalability challenges for AI-driven aerial relaying in dense urban IoT environments where energy efficiency is paramount.
TRUAV: Distributed Multi-Agent Reinforcement Learning for Trajectory Planning and Routing Enhancement in UAV-Aided IoT-Enabled VANETs
arXiv:2607.23734v1 Announce Type: cross Abstract: Unmanned aerial vehicles (UAVs) have emerged as a key enabler of next-generation Internet of Things (IoT) ecosystems, offering flexible aerial relaying to extend connectivity across dynamic vehicular ad hoc networks (VANETs) in smart city environments. However, conventional centralized approaches for UAV trajectory planning require continuous global network state aggregation, making them impractical under bandwidth and energy constraints typical of dense urban deployments. In this article, we present TRUAV, a distributed multi-agent reinforcement learning framework based on independent tabular Q-learning for joint UAV trajectory planning and routing enhancement in UAV-aided VANETs. Each UAV is equipped with a local Q-learning agent that operates purely on locally observable information, including vehicle density, packet queue states, and neighbor UAV positions, thereby eliminating the need for global state exchange. A potential-game-inspired reward design encourages spatial diversity and routing-aware UAV positioning among interacting agents while accounting for energy consumption. Numerical simulations over a large urban area with 200 mobile vehicles show that the proposed TRUAV framework achieves network coverage and packet delivery ratios comparable to centralized deep reinforcement learning methods, while also improving relay delay and energy efficiency. Finally, we discuss emerging challenges and future research directions for distributed multi-agent UAV-assisted IoT systems.
Abstract:Unmanned aerial vehicles (UAVs) have emerged as a key enabler of next-generation Internet of Things (IoT) ecosystems, offering flexible aerial relaying to extend connectivity across dynamic vehicular ad hoc networks (VANETs) in smart city environments. However, conventional centralized approaches for UAV trajectory planning require continuous global network state aggregation, making them impractical under bandwidth and energy constraints typical of dense urban deployments. In this article, we present TRUAV, a distributed multi-agent reinforcement learning framework based on independent tabular Q-learning for joint UAV trajectory planning and routing enhancement in UAV-aided VANETs. Each UAV is equipped with a local Q-learning agent that operates purely on locally observable information, including vehicle density, packet queue states, and neighbor UAV positions, thereby eliminating the need for global state exchange. A potential-game-inspired reward design encourages spatial diversity and routing-aware UAV positioning among interacting agents while accounting for energy consumption. Numerical simulations over a large urban area with 200 mobile vehicles show that the proposed TRUAV framework achieves network coverage and packet delivery ratios comparable to centralized deep reinforcement learning methods, while also improving relay delay and energy efficiency. Finally, we discuss emerging challenges and future research directions for distributed multi-agent UAV-assisted IoT systems.
Networking and Internet Architecture (cs.NI); Machine Learning (cs.LG)
arXiv:2607.23734 [cs.NI]
(or arXiv:2607.23734v1 [cs.NI] for this version)
https://doi.org/10.48550/arXiv.2607.23734 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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