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This research introduces Twirled Imaginary-Time Evolution (TITE), which leverages random real-time evolution to quadratically reduce the computational cost of ground state preparation on quantum computers. By replacing half of the non-unitary imaginary time with unitary operations, the method significantly lowers sample complexity and classical overhead without sacrificing accuracy in observable estimation. The approach demonstrates substantial efficiency gains over standard techniques in noisy simulations of complex systems like the Ising chain.
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Trading Imaginary Time for Randomness in Ground State Preparation

arXiv2 min read

arXiv:2608.00443v1 Announce Type: new Abstract: Imaginary-time evolution (ITE) is a foundational method for ground state preparation on quantum computers. However, because ITE is non-unitary, existing implementations incur a sample complexity and/or classical cost that scales exponentially with the target imaginary time $\beta$. Moreover, the state itself converges slower than the energy, making accurate estimation of arbitrary ground state observables even more expensive. In this work, we improve upon standard ITE by introducing twirled imaginary-time evolution (TITE), which pairs ITE with real-time evolution applied for a random duration drawn from a carefully designed distribution. We prove that this randomization quadratically suppresses the trace distance to the ground state, and thus also the error of arbitrary observables, which allows roughly half of the imaginary time to be replaced with real-time evolution ($\beta \mapsto \beta/2$) while maintaining the same level of accuracy. Because real-time evolution is unitary and does not incur an overhead in sample complexity or classical computation, this affords a quadratic reduction in the cost of any black-box ITE implementation, including Trotterization and quantum imaginary-time evolution. We demonstrate the efficiency of our algorithm in noisy circuit-level simulations of a non-integrable Ising chain, showing substantial improvements over standard ITE.

Abstract:Imaginary-time evolution (ITE) is a foundational method for ground state preparation on quantum computers. However, because ITE is non-unitary, existing implementations incur a sample complexity and/or classical cost that scales exponentially with the target imaginary time $\beta$. Moreover, the state itself converges slower than the energy, making accurate estimation of arbitrary ground state observables even more expensive. In this work, we improve upon standard ITE by introducing twirled imaginary-time evolution (TITE), which pairs ITE with real-time evolution applied for a random duration drawn from a carefully designed distribution. We prove that this randomization quadratically suppresses the trace distance to the ground state, and thus also the error of arbitrary observables, which allows roughly half of the imaginary time to be replaced with real-time evolution ($\beta \mapsto \beta/2$) while maintaining the same level of accuracy. Because real-time evolution is unitary and does not incur an overhead in sample complexity or classical computation, this affords a quadratic reduction in the cost of any black-box ITE implementation, including Trotterization and quantum imaginary-time evolution. We demonstrate the efficiency of our algorithm in noisy circuit-level simulations of a non-integrable Ising chain, showing substantial improvements over standard ITE.

arXiv:2608.00443 [quant-ph]

(or arXiv:2608.00443v1 [quant-ph] for this version)

https://doi.org/10.48550/arXiv.2608.00443 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 283 words

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