aiqbench analysis
Thor represents a significant advancement in reinforcement learning for humanoids, specifically addressing the challenge of maintaining stability and motion tracking under high interaction forces. By jointly training policies across the lower body, waist, and upper body with a novel force-adaptive objective, the framework achieves substantial improvements in pulling capability and disturbance rejection on real-world hardware. This work pushes the boundaries of robotic loco-manipulation, moving closer to human-inspired whole-body reactions required for intense contact-rich environments.
Thor: Towards Human-Inspired Whole-Body Reactions for Intense Contact-Rich Environments
arXiv:2510.26280v4 Announce Type: replace Abstract: Maintaining whole-body stability and motion tracking under large interaction forces remains challenging for humanoids. We present Thor, a reinforcement learning framework for forceful humanoid loco-manipulation. Thor jointly trains lower-body, waist, and upper-body policies with shared whole-body observations and body-specific rewards to coordinate locomotion and force adaptation, waist posture regulation, and upper-body motion tracking. We further introduce a force-adaptive torso-tilt (FAT2) objective that derives a load-dependent horizontal center-of-mass offset reference from quasi-static moment balance. Capacity-matched simulation blations show that the three-policy architecture improves tracking under large external force disturbances, while real-world ablations demonstrate that FAT2 increases peak pulling capability. On the Unitree G1, Thor achieves mean peak dual-hand pulling forces of 167.7 N and 145.5 N during backward and forward locomotion, exceeding the best-performing baseline by 68.9% and 74.7%, respectively. Real-world demonstrations include opening a fire door with one hand using approximately 60 N of pulling force and towing a 1.7-ton passenger car.
Abstract:Maintaining whole-body stability and motion tracking under large interaction forces remains challenging for humanoids. We present Thor, a reinforcement learning framework for forceful humanoid loco-manipulation. Thor jointly trains lower-body, waist, and upper-body policies with shared whole-body observations and body-specific rewards to coordinate locomotion and force adaptation, waist posture regulation, and upper-body motion tracking. We further introduce a force-adaptive torso-tilt (FAT2) objective that derives a load-dependent horizontal center-of-mass offset reference from quasi-static moment balance. Capacity-matched simulation blations show that the three-policy architecture improves tracking under large external force disturbances, while real-world ablations demonstrate that FAT2 increases peak pulling capability. On the Unitree G1, Thor achieves mean peak dual-hand pulling forces of 167.7 N and 145.5 N during backward and forward locomotion, exceeding the best-performing baseline by 68.9% and 74.7%, respectively. Real-world demonstrations include opening a fire door with one hand using approximately 60 N of pulling force and towing a 1.7-ton passenger car.
Robotics (cs.RO)
arXiv:2510.26280 [cs.RO]
(or arXiv:2510.26280v4 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2510.26280 Focus to learn more arXiv-issued DOI via DataCite
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