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This research demonstrates that leveraging multiple candidate responses from generative models significantly reduces sample complexity in learning from demonstrations, particularly when the demonstrator is not optimal. By shifting evaluation metrics from pass@1 to pass@k, the study achieves a qualitative improvement in worst-case dependence on target accuracy and enhances scalability with respect to reward class size. These findings provide theoretical bounds for designing more efficient training pipelines that utilize inherent model diversity without assuming perfect demonstration quality.
Sources coveringarXiv, mignews.com, terrytao.wordpress.com, LessWrong
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The Statistical Benefits of Multiple Responses for Learning from Demonstrations

arXiv3 min read

arXiv:2609.33291v1 Announce Type: cross Abstract: Many generative systems return multiple candidate responses and are evaluated according to the best one. Recent work shows that, when demonstrations are optimal, pass@$k$ can reduce the sample complexity of learning from demonstrations by a logarithmic factor in $k$. We ask what happens when the demonstrator is not assumed to be optimal. We find that multiple responses provide a qualitatively stronger benefit in this setting. In a finite reward-class model with no reward feedback, moving from pass@$1$ to any pass@$k$ with $k\ge2$ changes the worst-case dependence on target accuracy from $1/\varepsilon^2$ to $1/\varepsilon$, uniformly over demonstrator quality. Under standard evaluation, where an unknown reward is fixed before training, increasing $k$ provides an additional and distinct benefit: the optimal dependence on a reward class of size $N$ improves from $\log N$ to $\log N/\log k$. We further show that these two effects can be separated. Under robust evaluation, where one learned policy must compete with the demonstrator simultaneously for every reward in the class, the fast $1/\varepsilon$ dependence persists, while the $1/\log k$ improvement can disappear. We establish matching upper and lower bounds in the corresponding regimes and give a greedy multiplicative-weights learner achieving the upper bounds without any assumption on demonstrator quality.

Abstract:Many generative systems return multiple candidate responses and are evaluated according to the best one. Recent work shows that, when demonstrations are optimal, pass@$k$ can reduce the sample complexity of learning from demonstrations by a logarithmic factor in $k$. We ask what happens when the demonstrator is not assumed to be optimal. We find that multiple responses provide a qualitatively stronger benefit in this setting. In a finite reward-class model with no reward feedback, moving from pass@$1$ to any pass@$k$ with $k\ge2$ changes the worst-case dependence on target accuracy from $1/\varepsilon^2$ to $1/\varepsilon$, uniformly over demonstrator quality. Under standard evaluation, where an unknown reward is fixed before training, increasing $k$ provides an additional and distinct benefit: the optimal dependence on a reward class of size $N$ improves from $\log N$ to $\log N/\log k$. We further show that these two effects can be separated. Under robust evaluation, where one learned policy must compete with the demonstrator simultaneously for every reward in the class, the fast $1/\varepsilon$ dependence persists, while the $1/\log k$ improvement can disappear. We establish matching upper and lower bounds in the corresponding regimes and give a greedy multiplicative-weights learner achieving the upper bounds without any assumption on demonstrator quality.

Machine Learning (stat.ML); Information Theory (cs.IT); Machine Learning (cs.LG); Statistics Theory (math.ST)

arXiv:2609.33291 [stat.ML]

(or arXiv:2609.33291v1 [stat.ML] for this version)

https://doi.org/10.48550/arXiv.2609.33291 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 305 words

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