aiqbench analysis
This study systematically evaluates tactile encoders and fusion strategies for contact-rich robot manipulation, demonstrating that no single universal representation exists across all tasks. By conducting over 2,000 real-world rollouts under a controlled pipeline, the research provides critical empirical evidence that optimal encoder backbones are highly task-dependent rather than one-size-fits-all. This work advances the field of embodied AI by establishing rigorous benchmarks for visual-tactile integration in practical robotic applications.
TACTIC: Understanding Tactile Encoders and Conditioning for Contact-rich Robot Manipulation Policies
arXiv:2609.30969v1 Announce Type: new Abstract: Tactile information is essential for contact-rich manipulation tasks in robotics. Vision-based tactile sensors make it particularly easy to design end-to-end manipulation policies with tactile sensing, as they enable the use of existing encoders from computer vision. However, this has led to a huge variety of architectures, training datasets, and evaluation protocols, making it difficult to determine which design choices best encode touch. In this work, we address this gap and present a comprehensive study of tactile encoders and fusion strategies across various contact-rich manipulation tasks in real-world experiments. To enable a controlled comparison, we train and evaluate all models under the same pipeline and experimental setup, comprising more than 2000 real-world rollouts. Our results go beyond other studies that only compare simulation performance, which does not necessarily translate to real-world settings, where large-scale evaluations are needed to obtain reliable statistics. Our key finding is that there is no universally optimal representation or fusion strategy for encoding visual-tactile. Instead, the best encoder backbone and fusion scheme depend strongly on the task.
Abstract:Tactile information is essential for contact-rich manipulation tasks in robotics. Vision-based tactile sensors make it particularly easy to design end-to-end manipulation policies with tactile sensing, as they enable the use of existing encoders from computer vision. However, this has led to a huge variety of architectures, training datasets, and evaluation protocols, making it difficult to determine which design choices best encode touch. In this work, we address this gap and present a comprehensive study of tactile encoders and fusion strategies across various contact-rich manipulation tasks in real-world experiments. To enable a controlled comparison, we train and evaluate all models under the same pipeline and experimental setup, comprising more than 2000 real-world rollouts. Our results go beyond other studies that only compare simulation performance, which does not necessarily translate to real-world settings, where large-scale evaluations are needed to obtain reliable statistics. Our key finding is that there is no universally optimal representation or fusion strategy for encoding visual-tactile. Instead, the best encoder backbone and fusion scheme depend strongly on the task.
Robotics (cs.RO)
arXiv:2609.30969 [cs.RO]
(or arXiv:2609.30969v1 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2609.30969 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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Full text under the publisher's open licence · 263 words
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