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This research introduces TimelineControl, a novel framework for streaming multi-track timeline control that enables text-driven human motion generation to handle overlapping instructions and concurrent actions. By utilizing causal part-structured representations and interval-aware conditioning, the method achieves superior semantic alignment and temporal adherence compared to existing baselines on the new TimelineMotion dataset. The work represents a significant step forward in interactive AI applications requiring real-time adaptation to dynamic user inputs while maintaining ongoing behaviors.
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Streaming Multi-Track Timeline Control for 3D Human Motion Generation

arXiv2 min read

arXiv:2610.03873v1 Announce Type: cross Abstract: Text-driven human motion generation has advanced substantially, yet most methods assume instructions are available before synthesis. Interactive applications require responding to new instructions while continuing ongoing actions, such as answering a phone while walking. Existing approaches address streaming generation or simultaneous composition without explicitly combining streaming instruction arrival with independently timed, overlapping actions. We introduce streaming multi-track timeline control and propose TimelineControl to incorporate new instructions alongside ongoing actions. Interval-aware conditioning preserves instruction timing, while causal part-structured representations and part-aware denoising coordinate concurrent actions across body regions. We also construct TimelineMotion, a dataset with overlapping instruction intervals and body-part annotations. Experiments on TimelineMotion and MTT demonstrate improved semantic alignment and temporal adherence over evaluated streaming baselines, including models retrained on the same data. Ablations and human evaluations validate our design, complemented by spatial conditioning and humanoid execution demonstrations. Our code, data and models will become publicly available.

Abstract:Text-driven human motion generation has advanced substantially, yet most methods assume instructions are available before synthesis. Interactive applications require responding to new instructions while continuing ongoing actions, such as answering a phone while walking. Existing approaches address streaming generation or simultaneous composition without explicitly combining streaming instruction arrival with independently timed, overlapping actions. We introduce streaming multi-track timeline control and propose TimelineControl to incorporate new instructions alongside ongoing actions. Interval-aware conditioning preserves instruction timing, while causal part-structured representations and part-aware denoising coordinate concurrent actions across body regions. We also construct TimelineMotion, a dataset with overlapping instruction intervals and body-part annotations. Experiments on TimelineMotion and MTT demonstrate improved semantic alignment and temporal adherence over evaluated streaming baselines, including models retrained on the same data. Ablations and human evaluations validate our design, complemented by spatial conditioning and humanoid execution demonstrations. Our code, data and models will become publicly available.

Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI); Machine Learning (cs.LG)

arXiv:2610.03873 [cs.CV]

(or arXiv:2610.03873v1 [cs.CV] for this version)

https://doi.org/10.48550/arXiv.2610.03873 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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