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This paper gives a theoretical online-learning method for matching agents to arms when preferences are unknown and the best matching is NP-hard to compute. Its main contribution is cutting the number of expensive combinatorial solves to Θ(log log T) updates while keeping a Õ(√T) regret bound. Readers interested in bandit algorithms or the computational cost of learning-driven assignment should note that this is a worst-case theoretical result, and its practical value depends on how the bounds hold in real systems.
Source coveringarXiv

Stochastic Matching Bandits with Rare Optimization Updates

arXiv2 min read

arXiv:2509.04194v3 Announce Type: replace-cross Abstract: We introduce a bandit framework for stochastic matching under the multinomial logit (MNL) choice model. In this setting, $N$ agents on one side are assigned to $K$ arms on the other side, where each arm stochastically selects an agent from its assigned pool according to unknown preferences and yields a corresponding reward over a horizon $T$. The objective is to minimize regret by maximizing the cumulative revenue from successful matches. A naive approach requires solving an NP-hard combinatorial optimization problem at every round, resulting in a prohibitive computational cost. To address this challenge, we propose batched algorithms that strategically limit the number of times matching assignments are updated to $\Theta(\log\log T)$ over the entire horizon. By invoking expensive combinatorial optimization only on a vanishing fraction of rounds, our algorithms substantially reduce overall computational overhead while still achieving a regret bound of $\widetilde{\mathcal{O}}(\sqrt{T})$.

Abstract:We introduce a bandit framework for stochastic matching under the multinomial logit (MNL) choice model. In this setting, $N$ agents on one side are assigned to $K$ arms on the other side, where each arm stochastically selects an agent from its assigned pool according to unknown preferences and yields a corresponding reward over a horizon $T$. The objective is to minimize regret by maximizing the cumulative revenue from successful matches. A naive approach requires solving an NP-hard combinatorial optimization problem at every round, resulting in a prohibitive computational cost. To address this challenge, we propose batched algorithms that strategically limit the number of times matching assignments are updated to $\Theta(\log\log T)$ over the entire horizon. By invoking expensive combinatorial optimization only on a vanishing fraction of rounds, our algorithms substantially reduce overall computational overhead while still achieving a regret bound of $\widetilde{\mathcal{O}}(\sqrt{T})$.

Machine Learning (stat.ML); Machine Learning (cs.LG)

arXiv:2509.04194 [stat.ML]

(or arXiv:2509.04194v3 [stat.ML] for this version)

https://doi.org/10.48550/arXiv.2509.04194 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 237 words

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