aiqbench analysis
This research introduces SDZE, a novel optimization framework that eliminates backpropagation to enable the training of Physics-Informed Neural Networks (PINNs) in high-dimensional spaces with constant memory usage. By synchronizing random seeds and employing implicit matrix-free projections, the method resolves variance explosion issues inherent in zeroth-order approaches while scaling efficiently on standard hardware like NVIDIA A100 GPUs. The work represents a significant advancement in making deep learning solvers for partial differential equations viable at massive scales without relying on gradient-based computation.
Stochastic Dimension Zeroth-Order Estimator: Stable and Memory-Efficient Training of PINNs
arXiv:2603.24002v3 Announce Type: replace Abstract: Physics-Informed Neural Networks (PINNs) for high-dimensional and high-order partial differential equations (PDEs) are primarily constrained by the $\mathcal{O}(d^k)$ spatial derivative complexity and the $\mathcal{O}(P)$ memory overhead of backpropagation (BP). While randomized spatial estimators successfully reduce the spatial complexity to $\mathcal{O}(1)$, their reliance on first-order optimization still leads to prohibitive memory consumption at scale. Zeroth-order (ZO) optimization offers a BP-free alternative; however, naively combining randomized spatial operators with ZO perturbations triggers a variance explosion of $\mathcal{O}(1/\varepsilon^2)$, leading to numerical divergence. To address these challenges, we propose the \textbf{S}tochastic \textbf{D}imension-free \textbf{Z}eroth-order \textbf{E}stimator (\textbf{SDZE}), a unified framework that achieves dimension-independent complexity in both space and memory. Specifically, SDZE leverages \emph{Common Random Numbers Synchronization (CRNS)} to algebraically cancel the $\mathcal{O}(1/\varepsilon^2)$ variance by locking spatial random seeds across perturbations. Furthermore, an \emph{implicit matrix-free subspace projection} is introduced to reduce parameter exploration variance from $\mathcal{O}(P)$ to $\mathcal{O}(r)$ while maintaining an $\mathcal{O}(1)$ optimizer memory footprint. Empirical results demonstrate that SDZE enables the training of 10-million-dimensional PINNs on a single NVIDIA A100 GPU, delivering significant improvements in speed and memory efficiency over state-of-the-art baselines.
Abstract:Physics-Informed Neural Networks (PINNs) for high-dimensional and high-order partial differential equations (PDEs) are primarily constrained by the $\mathcal{O}(d^k)$ spatial derivative complexity and the $\mathcal{O}(P)$ memory overhead of backpropagation (BP). While randomized spatial estimators successfully reduce the spatial complexity to $\mathcal{O}(1)$, their reliance on first-order optimization still leads to prohibitive memory consumption at scale. Zeroth-order (ZO) optimization offers a BP-free alternative; however, naively combining randomized spatial operators with ZO perturbations triggers a variance explosion of $\mathcal{O}(1/\varepsilon^2)$, leading to numerical divergence. To address these challenges, we propose the \textbf{S}tochastic \textbf{D}imension-free \textbf{Z}eroth-order \textbf{E}stimator (\textbf{SDZE}), a unified framework that achieves dimension-independent complexity in both space and memory. Specifically, SDZE leverages \emph{Common Random Numbers Synchronization (CRNS)} to algebraically cancel the $\mathcal{O}(1/\varepsilon^2)$ variance by locking spatial random seeds across perturbations. Furthermore, an \emph{implicit matrix-free subspace projection} is introduced to reduce parameter exploration variance from $\mathcal{O}(P)$ to $\mathcal{O}(r)$ while maintaining an $\mathcal{O}(1)$ optimizer memory footprint. Empirical results demonstrate that SDZE enables the training of 10-million-dimensional PINNs on a single NVIDIA A100 GPU, delivering significant improvements in speed and memory efficiency over state-of-the-art baselines.
arXiv admin note: text overlap with arXiv:2412.00088, arXiv:2410.08989, arXiv:2307.12306 by other authors
Machine Learning (cs.LG)
arXiv:2603.24002 [cs.LG]
(or arXiv:2603.24002v3 [cs.LG] for this version)
Full text under the publisher's open licence · 199 words
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