aiqbench analysis
State2State introduces a novel mid-training paradigm where LLM agents learn manipulation skills solely through environment interaction, eliminating the need for expert supervision or manually crafted tasks. By converting explored states into training objectives via rule-based verification, this method significantly boosts agent performance and learning efficiency on benchmarks like ALFWorld and ScienceWorld while demonstrating cross-environment generalization potential. This approach addresses critical scalability bottlenecks in current reinforcement learning workflows by deriving intrinsic task structures from the environment itself.
State2State: Environment-Derived Mid-Training for LLM Agents
arXiv:2608.04934v1 Announce Type: new Abstract: Training LLM agents commonly relies on supervised fine-tuning from expert trajectories or online reinforcement learning over human-specified tasks with handcrafted verifiers. Though effective, both remain bottlenecked by externally specified tasks and supervision signals, limiting the scalability and diversity of agent training. We study an environment learning paradigm in which agents acquire interaction and manipulation capabilities solely through environment interaction, without externally specified tasks. We propose State2State, an environment-derived mid-training method that converts explored environment states into training objectives, challenging agents to reach a specified target state. By deriving tasks from environment exploration and verifying success through rule-based state matching, State2State provides scalable and verifiable training objectives without expert supervision or manual task design. Experiments on ALFWorld and ScienceWorld show that State2State improves agent performance as a standalone environment-learning stage in most settings. As initialization for downstream RL, it further improves final performance and learning efficiency, with promising evidence of cross-environment generalization.
Abstract:Training LLM agents commonly relies on supervised fine-tuning from expert trajectories or online reinforcement learning over human-specified tasks with handcrafted verifiers. Though effective, both remain bottlenecked by externally specified tasks and supervision signals, limiting the scalability and diversity of agent training. We study an environment learning paradigm in which agents acquire interaction and manipulation capabilities solely through environment interaction, without externally specified tasks. We propose State2State, an environment-derived mid-training method that converts explored environment states into training objectives, challenging agents to reach a specified target state. By deriving tasks from environment exploration and verifying success through rule-based state matching, State2State provides scalable and verifiable training objectives without expert supervision or manual task design. Experiments on ALFWorld and ScienceWorld show that State2State improves agent performance as a standalone environment-learning stage in most settings. As initialization for downstream RL, it further improves final performance and learning efficiency, with promising evidence of cross-environment generalization.
Computation and Language (cs.CL); Machine Learning (cs.LG)
arXiv:2608.04934 [cs.CL]
(or arXiv:2608.04934v1 [cs.CL] for this version)
https://doi.org/10.48550/arXiv.2608.04934 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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