aiqbench analysis
SsgCaps introduces a standardized, open-source dataset designed to benchmark sound scene generation algorithms using structured prompts and public-domain audio samples. By replacing a previous private reference set with this version, the study facilitates reproducible evaluation of generative models through quantitative metrics like Fréchet Audio Distance and perceptual ratings. This resource directly advances machine learning research in audio synthesis by providing a robust foundation for comparing algorithmic performance across different implementations.
SsgCaps: A controlled dataset for the evaluation of sound scene generation algorithms
arXiv:2609.26854v1 Announce Type: cross Abstract: Sound Scene Generation is about the automatic synthesis of artificial sound scenes. We introduce SsgCaps, a publicly available dataset of human-engineered sound scenes wherein each scene matches a precisely structured prompt that guides the sampling process. The corresponding prompts are sampled from a predefined action-based typology that allows extensive sampling while retaining plausibility. SsgCaps is a sound scene dataset derived from the unpublished reference dataset for Task 7 of the 2024 DCASE Challenge edition, which contained private-and public-domain audio samples. In contrast, SsgCaps contains only public-domain audio samples, allowing us to open this dataset to the community. To make this dataset useful to the community, we first elaborate on the rationale for the prompt and dataset structure. We then perform a comparative quantitative analysis of the 2 versions of the dataset. To do so, we compare both versions to the audio synthesized by the SSG algorithms submitted to the challenge using Fr{\'e}chet Audio Distance (FAD) and Kernel Audio Distance (KAD) as well as perceptual ratings. This analysis shows only small differences, which enables us to recommend the open version for further benchmarking of SSG algorithms.
Abstract:Sound Scene Generation is about the automatic synthesis of artificial sound scenes. We introduce SsgCaps, a publicly available dataset of human-engineered sound scenes wherein each scene matches a precisely structured prompt that guides the sampling process. The corresponding prompts are sampled from a predefined action-based typology that allows extensive sampling while retaining plausibility. SsgCaps is a sound scene dataset derived from the unpublished reference dataset for Task 7 of the 2024 DCASE Challenge edition, which contained private-and public-domain audio samples. In contrast, SsgCaps contains only public-domain audio samples, allowing us to open this dataset to the community. To make this dataset useful to the community, we first elaborate on the rationale for the prompt and dataset structure. We then perform a comparative quantitative analysis of the 2 versions of the dataset. To do so, we compare both versions to the audio synthesized by the SSG algorithms submitted to the challenge using Fr{é}chet Audio Distance (FAD) and Kernel Audio Distance (KAD) as well as perceptual ratings. This analysis shows only small differences, which enables us to recommend the open version for further benchmarking of SSG algorithms.
Graphics (cs.GR); Artificial Intelligence (cs.AI)
arXiv:2609.26854 [cs.GR]
(or arXiv:2609.26854v1 [cs.GR] for this version)
https://doi.org/10.48550/arXiv.2609.26854 Focus to learn more arXiv-issued DOI via DataCite
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Full text under the publisher's open licence · 279 words
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