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Spackle addresses a critical bottleneck in 3D Gaussian Splatting-based novel view synthesis by resolving resource competition between visible and newly disoccluded regions. This lightweight residual learning framework maintains high inference efficiency while achieving state-of-the-art fidelity for large-view deviations, marking a significant step forward in practical single-image rendering.
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Spackle: Completing Large View Single Image NVS with Adaptive Gaussians

arXiv2 min read

arXiv:2609.30941v1 Announce Type: cross Abstract: Single-image novel view synthesis (NVS) enables photorealistic rendering of un- observed viewpoints from a single input. Practical NVS systems require two key capabilities: robust reconstruction of occluded regions and high inference effi- ciency. While hybrid decoupled frameworks combining feedforward 3D Gaussian Splatting (3DGS) and diffusion models show promise for large-view-deviation NVS, they suffer from capacity competition: a fixed number of Gaussians forces resource shifts from visible to newly disoccluded areas, degrading original scene fidelity when the target view deviates significantly from the input. To address this, we propose Spackle, a lightweight residual learning framework that mit- igates capacity competition without sacrificing efficiency. Spackle operates in three stages: predicting base 3DGS attributes from given views, automatically identifying poorly reconstructed regions, and learning a residual 3DGS optimized exclusively for these areas. At inference, we combine the baseline and aug- mented Gaussians for NVS. We conduct comprehensive experiments and show that Spackle achieves state-of-the-art performance on large-view-deviation cases.

Abstract:Single-image novel view synthesis (NVS) enables photorealistic rendering of un- observed viewpoints from a single input. Practical NVS systems require two key capabilities: robust reconstruction of occluded regions and high inference effi- ciency. While hybrid decoupled frameworks combining feedforward 3D Gaussian Splatting (3DGS) and diffusion models show promise for large-view-deviation NVS, they suffer from capacity competition: a fixed number of Gaussians forces resource shifts from visible to newly disoccluded areas, degrading original scene fidelity when the target view deviates significantly from the input. To address this, we propose Spackle, a lightweight residual learning framework that mit- igates capacity competition without sacrificing efficiency. Spackle operates in three stages: predicting base 3DGS attributes from given views, automatically identifying poorly reconstructed regions, and learning a residual 3DGS optimized exclusively for these areas. At inference, we combine the baseline and aug- mented Gaussians for NVS. We conduct comprehensive experiments and show that Spackle achieves state-of-the-art performance on large-view-deviation cases.

Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI)

arXiv:2609.30941 [cs.CV]

(or arXiv:2609.30941v1 [cs.CV] for this version)

https://doi.org/10.48550/arXiv.2609.30941 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 255 words

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