aiqbench analysis
This research addresses a critical challenge in embodied AI by introducing DeCap, an algorithm that decouples whole-body smoothness constraints for humanoid robots. By treating upper and lower body dynamics differently within a constrained reinforcement learning framework, the method significantly reduces action rates and accelerations while maintaining stability across diverse terrains without extensive reward tuning. This advancement directly enhances the physical safety and adaptability of real-world robotic deployments.
Smoothness as a Constraint for Stable Humanoid Locomotion
arXiv:2609.24552v1 Announce Type: new Abstract: Embodied AI systems, particularly humanoid robots deployed in real world scenarios require whole-body control policies that are both task-responsive and physically smooth. However, smoothness is not uniform across the body: lower body must remain sufficiently reactive, while the upper body must be tightly regulated to preserve stability. Existing reinforcement learning approaches typically impose smoothness through auxiliary terms in the reward function, which compete with task objectives, treating the body as uniform and provide no direct control over the physical quantities responsible for smooth behavior. We introduce DeCap (Decoupled Constraint-aware policy), a constrained reinforcement learning algorithm that decouples whole-body smoothness into separate upper- and lower-body constraint groups, each formulates smoothness as explicit constraints on physical motion limits. To improve constraint satisfaction near feasibility boundaries, DeCap incorporates a bounded barrier penalty that activates proactively as limits are approached and remains bounded at the constraint limit. On real-world humanoid whole-body control task, DeCap reduces upper-body action rate by 2.50x and acceleration by 2.18x relative to reward-based smoothness policies, while also improving lower-body smoothness and reducing transient motion. We demonstrate that a fixed set of smoothness constraints transfers across diverse terrains, alleviating the need of extensive reward tuning.
Abstract:Embodied AI systems, particularly humanoid robots deployed in real world scenarios require whole-body control policies that are both task-responsive and physically smooth. However, smoothness is not uniform across the body: lower body must remain sufficiently reactive, while the upper body must be tightly regulated to preserve stability. Existing reinforcement learning approaches typically impose smoothness through auxiliary terms in the reward function, which compete with task objectives, treating the body as uniform and provide no direct control over the physical quantities responsible for smooth behavior. We introduce DeCap (Decoupled Constraint-aware policy), a constrained reinforcement learning algorithm that decouples whole-body smoothness into separate upper- and lower-body constraint groups, each formulates smoothness as explicit constraints on physical motion limits. To improve constraint satisfaction near feasibility boundaries, DeCap incorporates a bounded barrier penalty that activates proactively as limits are approached and remains bounded at the constraint limit. On real-world humanoid whole-body control task, DeCap reduces upper-body action rate by 2.50x and acceleration by 2.18x relative to reward-based smoothness policies, while also improving lower-body smoothness and reducing transient motion. We demonstrate that a fixed set of smoothness constraints transfers across diverse terrains, alleviating the need of extensive reward tuning.
Robotics (cs.RO)
arXiv:2609.24552 [cs.RO]
(or arXiv:2609.24552v1 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2609.24552 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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Full text under the publisher's open licence · 287 words
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