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SLAMSqueezeBench addresses a critical gap in autonomous robotics by providing a standardized framework to evaluate SLAM systems under realistic edge resource constraints, including memory limits and frame drops. By benchmarking nine diverse approaches ranging from classical methods to learning-based models and Gaussian splatting, this work offers the community essential data for comparing system efficiency in multi-task environments. This research directly advances machine learning applications in robotics by ensuring performance metrics reflect actual deployment conditions rather than idealized isolation tests.
Source coveringarXiv
What this isA model's reading of the article and related coverage, written for aiqbench. Not the publisher's words.

SLAMSqueezeBench: Comparing SLAM Systems under Resource Constraints

arXiv2 min read

arXiv:2609.19533v1 Announce Type: new Abstract: Simultaneous localization and mapping (SLAM) is one of the services running on an autonomous robot. It is typically run to assist other tasks such as planning, manipulation, etc. All these tasks are run on edge hardware and are subject to severe resource constraints. However, most SLAM systems are built and tested in isolation, and their performance is reported as if they are the only task running on a system. We observe that existing benchmarks lack a common mechanism for comparing SLAM systems under realistic resource constraints. To address this limitation, we have developed SLAMSqueezeBench, a framework that allows testing of SLAM systems under realistic workloads on edge hardware. It does so by imposing constraints on compute and memory resources available for the SLAM system during execution. It also simulates realistic camera frame acquisition with frame drops when a finite buffer is full. Using SLAMSqueezeBench, we compare nine SLAM systems spanning classical systems, learning-based systems, and approaches for Gaussian splatting. Our testing framework will be available for use by the community upon publication.

Abstract:Simultaneous localization and mapping (SLAM) is one of the services running on an autonomous robot. It is typically run to assist other tasks such as planning, manipulation, etc. All these tasks are run on edge hardware and are subject to severe resource constraints. However, most SLAM systems are built and tested in isolation, and their performance is reported as if they are the only task running on a system. We observe that existing benchmarks lack a common mechanism for comparing SLAM systems under realistic resource constraints. To address this limitation, we have developed SLAMSqueezeBench, a framework that allows testing of SLAM systems under realistic workloads on edge hardware. It does so by imposing constraints on compute and memory resources available for the SLAM system during execution. It also simulates realistic camera frame acquisition with frame drops when a finite buffer is full. Using SLAMSqueezeBench, we compare nine SLAM systems spanning classical systems, learning-based systems, and approaches for Gaussian splatting. Our testing framework will be available for use by the community upon publication.

8 pages, 2 figures, 7 tables. This work has been submitted to the IEEE for possible publication

Robotics (cs.RO)

arXiv:2609.19533 [cs.RO]

(or arXiv:2609.19533v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2609.19533 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 282 words

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