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SkillMOO introduces a critical advancement in software engineering by treating agent skill bundles as multi-objective optimization problems rather than static assets, effectively balancing task success rates with inference costs using Pareto selection. This framework demonstrates that automated evolution of skills via LLM edits can significantly reduce token expenditure while improving pass rates across diverse coding tasks, addressing the inefficiency of current hand-crafted approaches. The findings provide actionable principles for designing cost-aware agent systems without sacrificing performance.
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SkillMOO: Multi-Objective Optimization of Agent Skills for Software Engineering

arXiv2 min read

arXiv:2604.09297v3 Announce Type: replace-cross Abstract: Agent skills are increasingly used to configure coding agents for software engineering (SE) tasks, yet current practice treats them as static, hand-crafted assets, or evolved on pass rate alone. This is insufficient: a skill can improve task success while substantially raising token cost, or introducing misleading guidance. We argue that SE agent skill bundles can be treated as multi-objective search objects and present SkillMOO, a framework that evolves skill bundles through LLM-proposed edits and NSGA-II Pareto selection on pass rate and inference cost. Evaluated across all 16 SkillsBench SE tasks, SkillMOO achieves the top pass rate rank on 11 of 12 non-zero-pass tasks while achieving cost reductions of up to 31.7% over static bundles, with pass rate gains up to 21 percentage points. Analysis of 38 skill edits shows that pruning and substitution dominate successful operations, offering actionable principles for skill bundle design. Thereby, the current practice of deploying skills without cost-aware validation leaves better skill configurations unexplored, motivating a new class of cost-aware, search-based skill engineering.

Abstract:Agent skills are increasingly used to configure coding agents for software engineering (SE) tasks, yet current practice treats them as static, hand-crafted assets, or evolved on pass rate alone. This is insufficient: a skill can improve task success while substantially raising token cost, or introducing misleading guidance. We argue that SE agent skill bundles can be treated as multi-objective search objects and present SkillMOO, a framework that evolves skill bundles through LLM-proposed edits and NSGA-II Pareto selection on pass rate and inference cost. Evaluated across all 16 SkillsBench SE tasks, SkillMOO achieves the top pass rate rank on 11 of 12 non-zero-pass tasks while achieving cost reductions of up to 31.7% over static bundles, with pass rate gains up to 21 percentage points. Analysis of 38 skill edits shows that pruning and substitution dominate successful operations, offering actionable principles for skill bundle design. Thereby, the current practice of deploying skills without cost-aware validation leaves better skill configurations unexplored, motivating a new class of cost-aware, search-based skill engineering.

Software Engineering (cs.SE); Artificial Intelligence (cs.AI)

arXiv:2604.09297 [cs.SE]

(or arXiv:2604.09297v3 [cs.SE] for this version)

https://doi.org/10.48550/arXiv.2604.09297 Focus to learn more arXiv-issued DOI via DataCite

https://doi.org/10.1145/3832783.3834550 Focus to learn more DOI(s) linking to related resources

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Full text under the publisher's open licence · 272 words

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