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SkeleWAM advances robotic manipulation by replacing implicit visual representations with a sparse 3D skeleton of joints and interaction points, enabling more parameter-efficient action generation and future state prediction. This approach achieves superior success rates on the LIBERO-Plus benchmark while eliminating the need for heavy visual reconstruction during inference. The work highlights how geometric supervision can improve robustness in world action models without relying on appearance data.
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SkeleWAM: Skeleton World-Action Modeling for Efficient Robotic Manipulation

arXiv2 min read

arXiv:2610.02120v1 Announce Type: new Abstract: World action models (WAMs) combine robot action generation with future state prediction. Existing WAMs typically predict videos or learned visual latents, which represent interaction geometry only implicitly and may retain appearance information unrelated to control. We introduce SkeleWAM, a compact WAM that represents a manipulation scene as a sparse 3D skeleton composed of robot joints, object centers, and interaction points. Constructed online from current RGB-D observations and robot proprioception, the skeleton provides a unified geometric state for action generation and future skeleton prediction. Future skeleton prediction provides additional geometric supervision for action learning without requiring visual reconstruction. At inference, SkeleWAM generates actions directly from the current skeleton and language instruction, while Medoid Action Consensus (MAC) serves as an auxiliary consensus strategy for stochastic action samples. On LIBERO-Plus, SkeleWAM achieves an overall success rate of 85.9% with 57.1M parameters, outperforming Cosmos-Policy by 3.7 percentage points. These results demonstrate that sparse 3D robot--object structure provides an effective state space for robust and parameter-efficient world action learning. The project is available at https://skelewam-project.github.io/.

Abstract:World action models (WAMs) combine robot action generation with future state prediction. Existing WAMs typically predict videos or learned visual latents, which represent interaction geometry only implicitly and may retain appearance information unrelated to control. We introduce SkeleWAM, a compact WAM that represents a manipulation scene as a sparse 3D skeleton composed of robot joints, object centers, and interaction points. Constructed online from current RGB-D observations and robot proprioception, the skeleton provides a unified geometric state for action generation and future skeleton prediction. Future skeleton prediction provides additional geometric supervision for action learning without requiring visual reconstruction. At inference, SkeleWAM generates actions directly from the current skeleton and language instruction, while Medoid Action Consensus (MAC) serves as an auxiliary consensus strategy for stochastic action samples. On LIBERO-Plus, SkeleWAM achieves an overall success rate of 85.9% with 57.1M parameters, outperforming Cosmos-Policy by 3.7 percentage points. These results demonstrate that sparse 3D robot--object structure provides an effective state space for robust and parameter-efficient world action learning. The project is available at this https URL.

Robotics (cs.RO)

arXiv:2610.02120 [cs.RO]

(or arXiv:2610.02120v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2610.02120 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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