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This research presents a scalable variational framework for simulating the Dicke model on both fully digital qubit systems and hybrid qubit-boson architectures. By leveraging bosonic degrees of freedom in near-term trapped ion devices, the study offers a resource-efficient pathway to exploring collective light-matter interactions without relying solely on classical emulation. The work establishes critical benchmarks for utilizing symmetry-aware ansätze to advance quantum simulations of spin-boson models under realistic noise conditions.
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Simulating the Dicke Model on Qubit-Based and hybrid Qubit-Boson-Based Quantum Computers

arXiv2 min read

arXiv:2607.18546v1 Announce Type: new Abstract: The Dicke model provides a fundamental description of collective light-matter interactions and has long served as a testbed for exploring a wide range of physical phenomena in quantum optics and condensed matter physics. In this work, we develop a variational framework for investigating the finite-size Dicke model on both fully qubit-based (digital) and hybrid qubit boson based (digital-analogue) quantum computing platforms. We show that the resulting model reproduces the characteristic critical behavior of the Dicke model in the appropriate large-spin limit while remaining suitable for implementation on both classical emulators of quantum computers and actual trapped ion quantum computers, albeit in the case of latter somewhat limited by noise. Finally, we introduce a complementary hybrid qubit-bosonic variational ansatz that directly exploits the bosonic degree of freedom to reduce quantum resources and discuss its potential implementation on hybrid quantum hardware. Our results establish a scalable, symmetry-aware framework for variational quantum simulations of collective light-matter systems and provide a pathway toward efficient simulations of more general spin-boson models on near-term quantum devices.

Abstract:The Dicke model provides a fundamental description of collective light-matter interactions and has long served as a testbed for exploring a wide range of physical phenomena in quantum optics and condensed matter physics. In this work, we develop a variational framework for investigating the finite-size Dicke model on both fully qubit-based (digital) and hybrid qubit boson based (digital-analogue) quantum computing platforms. We show that the resulting model reproduces the characteristic critical behavior of the Dicke model in the appropriate large-spin limit while remaining suitable for implementation on both classical emulators of quantum computers and actual trapped ion quantum computers, albeit in the case of latter somewhat limited by noise. Finally, we introduce a complementary hybrid qubit-bosonic variational ansatz that directly exploits the bosonic degree of freedom to reduce quantum resources and discuss its potential implementation on hybrid quantum hardware. Our results establish a scalable, symmetry-aware framework for variational quantum simulations of collective light-matter systems and provide a pathway toward efficient simulations of more general spin-boson models on near-term quantum devices.

Quantum Physics (quant-ph); Quantum Gases (cond-mat.quant-gas); Atomic Physics (physics.atom-ph); Computational Physics (physics.comp-ph); Optics (physics.optics)

arXiv:2607.18546 [quant-ph]

(or arXiv:2607.18546v1 [quant-ph] for this version)

https://doi.org/10.48550/arXiv.2607.18546 arXiv-issued DOI via DataCite (pending registration)

From: Andrey Moskalenko S. [view email] [v1] Mon, 20 Jul 2026 22:25:57 UTC (1,363 KB)

Full text under the publisher's open licence · 214 words

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