aiqbench analysis
This research addresses a critical computational bottleneck in autonomous robotics by optimizing the integration of Euclidean Signed Distance Fields (ESDFs) for real-time 3D mapping. The proposed SHIFT framework leverages structural redundancy in planar surfaces to significantly reduce memory usage and processing costs without compromising navigation accuracy. This advancement is essential for scaling efficient motion planning systems in resource-constrained robotic environments.
SHIFT: Surface-aware High-speed Integration For TSDFs
arXiv:2609.06547v1 Announce Type: new Abstract: Real-time 3D mapping is fundamental for autonomous robotic navigation, with Euclidean Signed Distance Fields (ESDFs) serving as the standard representation for online motion planning. While recent advancements in non- projective distance fields yield highly accurate maps, their computational overhead remains a severe bottleneck. Conventional integrators redundantly re-fuse millions of depth pixels every frame, even long after the corresponding voxels have converged, wasting significant computational resources in environments dominated by large planar surfaces. In this paper, we present SHIFT (Surface-aware High-speed Integration For TSDFs), an efficient mapping framework designed to reduce this per-frame update cost. By exploiting structural redundancy directly from 3D depth geometry, SHIFT compresses flat local regions into weighted super-rays and freezes flat-voxel gradients. A compact ESDF voxel layout further reduces the memory footprint of the remaining wavefront. Extensive evaluations across various RGB-D and LiDAR sequences show that SHIFT cuts TSDF cost by 1.42 to 4.07 times, while holding mesh error within millimeters, and reduces ESDF-layer memory by up to 28%
Abstract:Real-time 3D mapping is fundamental for autonomous robotic navigation, with Euclidean Signed Distance Fields (ESDFs) serving as the standard representation for online motion planning. While recent advancements in non- projective distance fields yield highly accurate maps, their computational overhead remains a severe bottleneck. Conventional integrators redundantly re-fuse millions of depth pixels every frame, even long after the corresponding voxels have converged, wasting significant computational resources in environments dominated by large planar surfaces. In this paper, we present SHIFT (Surface-aware High-speed Integration For TSDFs), an efficient mapping framework designed to reduce this per-frame update cost. By exploiting structural redundancy directly from 3D depth geometry, SHIFT compresses flat local regions into weighted super-rays and freezes flat-voxel gradients. A compact ESDF voxel layout further reduces the memory footprint of the remaining wavefront. Extensive evaluations across various RGB-D and LiDAR sequences show that SHIFT cuts TSDF cost by 1.42 to 4.07 times, while holding mesh error within millimeters, and reduces ESDF-layer memory by up to 28%
Robotics (cs.RO)
arXiv:2609.06547 [cs.RO]
(or arXiv:2609.06547v1 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2609.06547 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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