aiqbench analysis
This research introduces a heterogeneous Graph Neural Network framework that automates the generation of shared roadmaps for multi-agent path planning, effectively balancing safety and search efficiency in continuous environments. By learning from expert solver trajectories, the model prunes redundant graph elements to create compact, coordination-aware maps that reduce planning runtime by at least 40%. This advancement is significant for optimizing complex robotic systems and autonomous agent coordination where traditional grid-based methods struggle with scalability.
Shared-Roadmap Generation and Evaluator for Multi-Agent Path Planning Using Heterogeneous Graph Neural Network
arXiv:2610.09034v1 Announce Type: cross Abstract: Multi-agent path planning (MAPP) in continuous environments often relies on roadmaps to balance safety and search efficiency. However, traditional roadmap generation methods, such as lattice grids or standard sampling-based approaches, frequently face a trade-off between graph density and the likelihood of finding feasible, high-quality solutions. In this paper, we propose a scalable heterogeneous Graph Neural Network (GNN) framework for the automated generation and evaluation of shared multi-agent roadmaps. Our model covers the representation of waypoints, agent locations, and task locations as distinct nodes in a heterogeneous graph, allowing it to reason over global connectivity and inter-agent interactions. By training on occupation density maps aggregated and collected from expert solver trajectories, the GNN learns to identify critical points of interest and prune redundant nodes and edges. This process produces a compact, coordination-aware roadmap that is invariant to task permutations and is reusable for multi-agent pick and delivery tasks. Experimental results demonstrate that our framework can reduce planning effort and can potentially find better solutions, reaching at least 40% reduction in runtime and in graph size for dense roadmaps.
Abstract:Multi-agent path planning (MAPP) in continuous environments often relies on roadmaps to balance safety and search efficiency. However, traditional roadmap generation methods, such as lattice grids or standard sampling-based approaches, frequently face a trade-off between graph density and the likelihood of finding feasible, high-quality solutions. In this paper, we propose a scalable heterogeneous Graph Neural Network (GNN) framework for the automated generation and evaluation of shared multi-agent roadmaps. Our model covers the representation of waypoints, agent locations, and task locations as distinct nodes in a heterogeneous graph, allowing it to reason over global connectivity and inter-agent interactions. By training on occupation density maps aggregated and collected from expert solver trajectories, the GNN learns to identify critical points of interest and prune redundant nodes and edges. This process produces a compact, coordination-aware roadmap that is invariant to task permutations and is reusable for multi-agent pick and delivery tasks. Experimental results demonstrate that our framework can reduce planning effort and can potentially find better solutions, reaching at least 40% reduction in runtime and in graph size for dense roadmaps.
Artificial Intelligence (cs.AI); Machine Learning (cs.LG); Multiagent Systems (cs.MA); Robotics (cs.RO)
arXiv:2610.09034 [cs.AI]
(or arXiv:2610.09034v1 [cs.AI] for this version)
https://doi.org/10.48550/arXiv.2610.09034 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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Full text under the publisher's open licence · 279 words
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