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This paper introduces a rollout-level replay buffer for GRPO that addresses sample inefficiency by prioritizing high-advantage rollouts and managing policy drift through age-based eviction. The approach demonstrates consistent performance gains across model scales, with the most significant improvements in efficiency and accuracy observed at the 4B parameter size. By recycling valuable training data rather than discarding it after a single update, this method offers a practical optimization for post-training reasoning LLMs.
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Rollout-Level Advantage-Prioritized Experience Replay for GRPO

arXiv3 min read

arXiv:2606.04560v2 Announce Type: replace-cross Abstract: Reinforcement learning from verifiable rewards with GRPO is a standard approach for post-training reasoning LLMs. It remains sample inefficient. Each rollout is used for a single gradient update and then discarded. Naive replay is not well suited in this setting because LLM policies drift quickly per gradient step. Stored rollouts therefore become stale and can destabilize training. We propose a rollout-level replay buffer for GRPO that stores and samples individual rollouts rather than whole groups. The buffer bounds staleness through age eviction. Any rollout older than tau_max training steps is removed. The buffer also preserves on-policy data via fresh-anchored composition. Each batch keeps its fresh on-policy rollouts and then concatenates replay rollouts drawn separately from the buffer. We prioritize replay by per-rollout advantage magnitude and recycle individual rollouts whose advantages are large. Across three Qwen3-Base scales on five math benchmarks, our method outperforms GRPO and naive replay baselines. Gains are positive at every scale and grow with model size. The largest gain is +4.35 pp on the five-benchmark average at 4B. Under an AES metric that jointly measures accuracy and token efficiency, the efficiency margin over GRPO is again largest at 4B, at +0.579.

Abstract:Reinforcement learning from verifiable rewards with GRPO is a standard approach for post-training reasoning LLMs. It remains sample inefficient. Each rollout is used for a single gradient update and then discarded. Naive replay is not well suited in this setting because LLM policies drift quickly per gradient step. Stored rollouts therefore become stale and can destabilize training. We propose a rollout-level replay buffer for GRPO that stores and samples individual rollouts rather than whole groups. The buffer bounds staleness through age eviction. Any rollout older than tau_max training steps is removed. The buffer also preserves on-policy data via fresh-anchored composition. Each batch keeps its fresh on-policy rollouts and then concatenates replay rollouts drawn separately from the buffer. We prioritize replay by per-rollout advantage magnitude and recycle individual rollouts whose advantages are large. Across three Qwen3-Base scales on five math benchmarks, our method outperforms GRPO and naive replay baselines. Gains are positive at every scale and grow with model size. The largest gain is +4.35 pp on the five-benchmark average at 4B. Under an AES metric that jointly measures accuracy and token efficiency, the efficiency margin over GRPO is again largest at 4B, at +0.579.

Machine Learning (cs.LG); Artificial Intelligence (cs.AI)

arXiv:2606.04560 [cs.LG]

(or arXiv:2606.04560v2 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2606.04560 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 289 words

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