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This research proposes using unitary recurrent networks with complex-valued representations to enhance deep reinforcement learning in partially observable environments. By leveraging norm-preserving dynamics and phase information, the method achieves significant performance gains on memory-intensive tasks like continuous control without requiring full quantum hardware. The work highlights a promising direction for improving long-term dependency modeling in classical AI agents through mathematical structures inspired by quantum mechanics.
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Reinforcement Learning with Complex (valued) Memories

arXiv3 min read

arXiv:2609.38598v1 Announce Type: new Abstract: Partially observable environments pose a fundamental challenge in deep reinforcement learning, requiring agents to compress temporal information from observations and maintain a memory to make effective decisions. While there exist many approaches ranging from gated recurrence to attention mechanisms and model-based RL, the search for effective representational techniques that can capture long-term dependencies remains an active area of research. In this work we revisit Unitary recurrent networks (uRNNs) [Arjovsky et al., 2016, Jing et al., 2017], that demonstrated superior gradient flow and associative recall, expressing the recurrence and the hidden state in a complex vector space. Their norm preserving unitary dynamics enable information propagation through long sequences. To this end, we propose three different versions of uRNNs as drop-in replacements for recurrent PPO architectures, and demonstrate that the simple recurrence and the added degree of freedom from the phase of the complex representations enable significant gains over baselines on several memory-improvable tasks, including continuous control. We further explore how to preserve the phase information of the complex hidden state for a phase-aware policy by drawing a parallel to how quantum states are measured. With our methods reaching up to 2-3 $\times$ the reward in environments like rocksample and Craftax compared to the baselines, this work points towards an exciting new direction of representations for RL and the problem of partial observability. Code is available at: https://github.com/Sathya98/qurl

Abstract:Partially observable environments pose a fundamental challenge in deep reinforcement learning, requiring agents to compress temporal information from observations and maintain a memory to make effective decisions. While there exist many approaches ranging from gated recurrence to attention mechanisms and model-based RL, the search for effective representational techniques that can capture long-term dependencies remains an active area of research. In this work we revisit Unitary recurrent networks (uRNNs) [Arjovsky et al., 2016, Jing et al., 2017], that demonstrated superior gradient flow and associative recall, expressing the recurrence and the hidden state in a complex vector space. Their norm preserving unitary dynamics enable information propagation through long sequences. To this end, we propose three different versions of uRNNs as drop-in replacements for recurrent PPO architectures, and demonstrate that the simple recurrence and the added degree of freedom from the phase of the complex representations enable significant gains over baselines on several memory-improvable tasks, including continuous control. We further explore how to preserve the phase information of the complex hidden state for a phase-aware policy by drawing a parallel to how quantum states are measured. With our methods reaching up to 2-3 $\times$ the reward in environments like rocksample and Craftax compared to the baselines, this work points towards an exciting new direction of representations for RL and the problem of partial observability. Code is available at: this https URL

Machine Learning (cs.LG)

arXiv:2609.38598 [cs.LG]

(or arXiv:2609.38598v1 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2609.38598 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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