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This research applies transformer-based machine learning models to achieve real-time hand gesture recognition within the OpenXR framework, demonstrating improved accuracy by capturing temporal dependencies in joint and wrist data. The study highlights a practical advancement in human-computer interaction for VR and robotics, moving beyond standard classification toward potential future detection of movement flow.
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Real-Time Hand Gesture Recognition for OpenXR Using Transformer-Based Machine Learning

arXiv2 min read

arXiv:2609.25466v1 Announce Type: new Abstract: Hand gesture recognition is a key component in human-computer interaction (HCI), enabling intuitive interfaces for applications in gaming, virtual reality (VR), robotics, and more. This study integrates transformer-based machine-learning models for real-time hand gesture recognition, using hand-tracking data captured through the OpenXR standard in Unity. We leverage positional data of hand joints and wrist rotation angles to train a custom gesture recognition system. By utilizing the sequential modeling capabilities of transformers, the system captures temporal dependencies within short gesture windows and classifies gestures robustly across hand orientations and sizes. The results show a significant improvement in gesture classification accuracy. Building on this, we outline how the approach can be extended toward detecting the flow of movement, i.e., the transitions between gestures, as future work.

Abstract:Hand gesture recognition is a key component in human-computer interaction (HCI), enabling intuitive interfaces for applications in gaming, virtual reality (VR), robotics, and more. This study integrates transformer-based machine-learning models for real-time hand gesture recognition, using hand-tracking data captured through the OpenXR standard in Unity. We leverage positional data of hand joints and wrist rotation angles to train a custom gesture recognition system. By utilizing the sequential modeling capabilities of transformers, the system captures temporal dependencies within short gesture windows and classifies gestures robustly across hand orientations and sizes. The results show a significant improvement in gesture classification accuracy. Building on this, we outline how the approach can be extended toward detecting the flow of movement, i.e., the transitions between gestures, as future work.

Artificial Intelligence (cs.AI)

arXiv:2609.25466 [cs.AI]

(or arXiv:2609.25466v1 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2609.25466 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 218 words

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