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This research critically evaluates the gap between theoretical architectural reach in Graph Neural Networks and their actual ability to utilize distant node information during execution. By distinguishing limitations caused by architecture, training, and numerical precision, the study reveals that low average error can mask failures in capturing long-range dependencies essential for specific tasks. These findings are vital for advancing reliable GNN implementations where global context is required but often compromised by local message-passing constraints.
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Reachability is not enough: Diagnosing long-range behavior in GNNs

arXiv2 min read

arXiv:2609.33674v1 Announce Type: new Abstract: Graph neural networks (GNNs) are often called long-range because their architecture can connect distant nodes, but this does not show whether they use distant information correctly. We introduce a framework that measures how strongly inputs at each graph distance affect predictions and separates limitations due to architecture, finite approximation, training, and numerical execution. Our analysis shows that local message-passing can spread influence slowly, so a finite implementation may rely mainly on nearby inputs even when the ideal computation uses the whole graph. We also explain why mathematically equivalent filters can differ in how easily they are learned and how reliably they run. Across controlled tasks, models with similar architectural reach use distant information very differently, while low average error can hide failures on distant interactions. Together, these results show that long-range capability depends on learning to use information at the distances required by the task and preserving that use during computation.

Abstract:Graph neural networks (GNNs) are often called long-range because their architecture can connect distant nodes, but this does not show whether they use distant information correctly. We introduce a framework that measures how strongly inputs at each graph distance affect predictions and separates limitations due to architecture, finite approximation, training, and numerical execution. Our analysis shows that local message-passing can spread influence slowly, so a finite implementation may rely mainly on nearby inputs even when the ideal computation uses the whole graph. We also explain why mathematically equivalent filters can differ in how easily they are learned and how reliably they run. Across controlled tasks, models with similar architectural reach use distant information very differently, while low average error can hide failures on distant interactions. Together, these results show that long-range capability depends on learning to use information at the distances required by the task and preserving that use during computation.

Machine Learning (cs.LG)

arXiv:2609.33674 [cs.LG]

(or arXiv:2609.33674v1 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2609.33674 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 245 words

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