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This research introduces "rank confidence sequences" for AI leaderboards, solving the statistical problem of maintaining error guarantees when results are inspected repeatedly or evaluations stop early. By combining betting e-processes with closed testing, the method allows researchers to inspect rankings after every benchmark item without inflating false discovery rates, while also enabling compute savings by halting model evaluation once a decisive result is reached.
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Rank Confidence Sequences:Anytime-valid Leaderboards

arXiv3 min read

arXiv:2609.32211v1 Announce Type: cross Abstract: Leaderboards rank models by their average scores on benchmark items, and they are consulted repeatedly while the evaluation is still running. Existing confidence intervals for a model's rank control their error rate only if they are computed once, after a number of items chosen in advance. If they are recomputed as results arrive, and the evaluation stops once they look decisive, their error rate exceeds its nominal level. Anytime-valid methods keep their guarantees at all sample sizes simultaneously and hence under any stopping rule. They exist for the accuracy of one model, for one pair of models and for the set of models that may be best. For pairwise battles they also give ranks. None gives ranks when all models are scored on the same items, which makes their scores dependent. We construct rank confidence sequences: for every model, a set of ranks that contains its true rank, simultaneously for all models and at all times, at a chosen error level $\alpha$, in finite samples. The construction combines betting e-processes, one for each ordered pair of models, with closed testing over the possible orderings of the models. It allows any dependence between the models' scores on an item. The method has two advantages. A leaderboard can be inspected after every item without inflating its error rate. The evaluation of each model can stop as soon as the question asked about it is answered, which saves compute. When results are examined only once, halfway through or later, little power is lost relative to fixed-sample methods. The paper quantifies these advantages in simulations and on public leaderboard data.

Abstract:Leaderboards rank models by their average scores on benchmark items, and they are consulted repeatedly while the evaluation is still running. Existing confidence intervals for a model's rank control their error rate only if they are computed once, after a number of items chosen in advance. If they are recomputed as results arrive, and the evaluation stops once they look decisive, their error rate exceeds its nominal level. Anytime-valid methods keep their guarantees at all sample sizes simultaneously and hence under any stopping rule. They exist for the accuracy of one model, for one pair of models and for the set of models that may be best. For pairwise battles they also give ranks. None gives ranks when all models are scored on the same items, which makes their scores dependent. We construct rank confidence sequences: for every model, a set of ranks that contains its true rank, simultaneously for all models and at all times, at a chosen error level $\alpha$, in finite samples. The construction combines betting e-processes, one for each ordered pair of models, with closed testing over the possible orderings of the models. It allows any dependence between the models' scores on an item. The method has two advantages. A leaderboard can be inspected after every item without inflating its error rate. The evaluation of each model can stop as soon as the question asked about it is answered, which saves compute. When results are examined only once, halfway through or later, little power is lost relative to fixed-sample methods. The paper quantifies these advantages in simulations and on public leaderboard data.

Methodology (stat.ME); Artificial Intelligence (cs.AI)

arXiv:2609.32211 [stat.ME]

(or arXiv:2609.32211v1 [stat.ME] for this version)

https://doi.org/10.48550/arXiv.2609.32211 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 362 words

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