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This research establishes fundamental minimax lower bounds for quantum multi-armed and linear bandits, confirming that regret scaling with $K\log T$ is unavoidable while improving dimension dependence from quadratic to linear in specific regimes. By introducing a novel design-based elimination algorithm coupled with low-variance estimators, the authors achieve performance matching these theoretical limits up to polylogarithmic factors. The work resolves key open questions regarding query efficiency and regret scaling in quantum reinforcement learning settings.
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Quantum Multi-Armed Bandits and Linear Bandits: Lower Bounds and Algorithms

arXiv3 min read

arXiv:2608.14319v1 Announce Type: cross Abstract: We study quantum multi-armed bandits (QMAB) and quantum linear bandits (QLB) in the model of Wan et al. [2023], where the learner queries each arm or action through a quantum reward oracle or its inverse. Prior work gives algorithms over horizon $T$ with regret $O(K\log T)$ for QMAB with $K$ arms and $O(d^2\operatorname{polylog} T)$ for $d$-dimensional QLB. This leaves open whether the $K\log T$ scale is unavoidable and whether the $d^2$ dependence can be improved. We prove the first minimax lower bounds of $\Omega(K\log(T/K))$ for QMAB and $\Omega(d\log(T/d))$ for finite-action QLB, resolving the question raised by Wan et al. [2023] of whether regret independent of $T$ is achievable. At the heart of our argument is a high-confidence single-arm quantum testing lower bound for distinguishing a fixed reward mean from an interval of alternatives, proved by the polynomial method and a Remez-type inequality for trigonometric polynomials. A bandit-to-testing reduction then lifts it to the QMAB lower bound, while a linear embedding gives the finite-action QLB lower bound. Complementing the lower bounds, we give a design-based elimination algorithm for finite-action QLB. When the action set has size $\operatorname{poly}(d)$, its regret is linear in $d$, improving the prior $d^2$ dependence and matching our lower bound up to polylogarithmic factors. The algorithm couples a low-bias low-variance quantum mean estimator with a small-support $G$-optimal design through a query allocation matched to the design weights. The design-based elimination reduces the dimension dependence from $d^2$ to $d^{3/2}$ when using Quantum Monte Carlo estimates. The low-variance estimator then makes reconstruction error aggregate through variance rather than worst-case absolute error, removing the remaining $\sqrt d$ factor.

Abstract:We study quantum multi-armed bandits (QMAB) and quantum linear bandits (QLB) in the model of Wan et al. [2023], where the learner queries each arm or action through a quantum reward oracle or its inverse. Prior work gives algorithms over horizon $T$ with regret $O(K\log T)$ for QMAB with $K$ arms and $O(d^2\operatorname{polylog} T)$ for $d$-dimensional QLB. This leaves open whether the $K\log T$ scale is unavoidable and whether the $d^2$ dependence can be improved. We prove the first minimax lower bounds of $\Omega(K\log(T/K))$ for QMAB and $\Omega(d\log(T/d))$ for finite-action QLB, resolving the question raised by Wan et al. [2023] of whether regret independent of $T$ is achievable. At the heart of our argument is a high-confidence single-arm quantum testing lower bound for distinguishing a fixed reward mean from an interval of alternatives, proved by the polynomial method and a Remez-type inequality for trigonometric polynomials. A bandit-to-testing reduction then lifts it to the QMAB lower bound, while a linear embedding gives the finite-action QLB lower bound. Complementing the lower bounds, we give a design-based elimination algorithm for finite-action QLB. When the action set has size $\operatorname{poly}(d)$, its regret is linear in $d$, improving the prior $d^2$ dependence and matching our lower bound up to polylogarithmic factors. The algorithm couples a low-bias low-variance quantum mean estimator with a small-support $G$-optimal design through a query allocation matched to the design weights. The design-based elimination reduces the dimension dependence from $d^2$ to $d^{3/2}$ when using Quantum Monte Carlo estimates. The low-variance estimator then makes reconstruction error aggregate through variance rather than worst-case absolute error, removing the remaining $\sqrt d$ factor.

Machine Learning (cs.LG); Quantum Physics (quant-ph)

arXiv:2608.14319 [cs.LG]

(or arXiv:2608.14319v1 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2608.14319 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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