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This paper analyzes the economic efficiency of first-price auctions within agentic markets, where AI agents compete to serve user prompts based on inferred value minus inference costs. The authors demonstrate that specific market dynamics—such as a competitive floor created by model distillation and near-independence of bidder values—can significantly mitigate welfare loss compared to general game theory bounds. These findings offer critical insights for designing incentive-compatible mechanisms in decentralized AI serving infrastructures.
Price of Anarchy of First-Price Auctions in Agentic Markets
arXiv:2610.20587v1 Announce Type: cross Abstract: An agentic market is a decentralized serving-time market where AI agents bid to claim each user prompt. An agent's bid is based on its expected value for the prompt, which is the expectation of the reward for its response minus its inference costs. First-price auctions (FPAs), in which the highest bidder pays its bid and receives the prompt, are a natural way to allocate prompts in such a market, since they are simple and transparent to run, and do not require central knowledge of private capabilities and costs. However, FPAs are not truthful: participants may bid less than their true value in the hope of a larger profit, and the prompt may then be allocated to someone other than the bidder who values it the most. This welfare loss is quantified by the $\textit{price-of-anarchy}$ (PoA). In this paper, we argue that agentic markets are likely to possess features that reduce the price-of-anarchy. The first is a $\textit{competitive floor}$, which occurs when multiple bidders usually value the prompt above some baseline share of the optimal welfare (e.g., because the best models are often distilled into cheaper alternatives, which perform similarly). We show that competition among them then limits the welfare loss, which can be driven to zero as the floor rises. The second feature is $\textit{near-independence}$ of values after conditioning on the prompt, which occurs when most of the predictable variation in the expected value is determined by the difficulty of the prompt. As the value distribution approaches conditional independence, we can derive an efficiency guarantee that approaches a factor of $1 - 1/e^2$ of the optimal welfare. Thus, both features give rise to welfare lower bounds that are significantly better than the well-known general case of $1 - 1/e$. We validate these results empirically using auctions with strategic bidders simulated on the EmbedLLM prompt routing dataset.
Abstract:An agentic market is a decentralized serving-time market where AI agents bid to claim each user prompt. An agent's bid is based on its expected value for the prompt, which is the expectation of the reward for its response minus its inference costs. First-price auctions (FPAs), in which the highest bidder pays its bid and receives the prompt, are a natural way to allocate prompts in such a market, since they are simple and transparent to run, and do not require central knowledge of private capabilities and costs. However, FPAs are not truthful: participants may bid less than their true value in the hope of a larger profit, and the prompt may then be allocated to someone other than the bidder who values it the most. This welfare loss is quantified by the $\textit{price-of-anarchy}$ (PoA). In this paper, we argue that agentic markets are likely to possess features that reduce the price-of-anarchy. The first is a $\textit{competitive floor}$, which occurs when multiple bidders usually value the prompt above some baseline share of the optimal welfare (e.g., because the best models are often distilled into cheaper alternatives, which perform similarly). We show that competition among them then limits the welfare loss, which can be driven to zero as the floor rises. The second feature is $\textit{near-independence}$ of values after conditioning on the prompt, which occurs when most of the predictable variation in the expected value is determined by the difficulty of the prompt. As the value distribution approaches conditional independence, we can derive an efficiency guarantee that approaches a factor of $1 - 1/e^2$ of the optimal welfare. Thus, both features give rise to welfare lower bounds that are significantly better than the well-known general case of $1 - 1/e$. We validate these results empirically using auctions with strategic bidders simulated on the EmbedLLM prompt routing dataset.
Computer Science and Game Theory (cs.GT); Artificial Intelligence (cs.AI); Machine Learning (cs.LG)
arXiv:2610.20587 [cs.GT]
(or arXiv:2610.20587v1 [cs.GT] for this version)
https://doi.org/10.48550/arXiv.2610.20587 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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