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This research introduces presto, a zero-shot framework that leverages Multimodal Large Language Models (MLLMs) to solve open-world object placement without additional training data. By reformulating the task as a heuristic search within an imaginary action space, the method achieves state-of-the-art results in unseen scenarios while addressing limitations of standard evaluation metrics through human-aligned judgment. The study highlights significant advancements in generative reasoning and spatial coherence for AI-driven image composition.
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presto: Efficient, Training-free, and Open-world Object Placement via Imaginary Search

arXiv2 min read

arXiv:2608.21543v1 Announce Type: cross Abstract: Object placement is critical in image composition, requiring spatially and semantically coherent positioning of objects within diverse scenes. Existing approaches typically rely on hand-crafted rules or supervised learning on limited datasets, which restricts their generalization and interpretability, especially in open-world scenarios involving novel objects and scenes. In this work, we reformulate open-world object placement as a heuristic search task guided by reasoning from a Multimodal Large Language Model (MLLM). We introduce \textsf{presto}, a zero-shot, training-free framework that operates within an imaginary action space to iteratively refine object position and scale. Our coarse-to-fine search strategy ensures fast convergence, and we evaluate two decision-making variants: Metric-guided Selection and MLLM-as-a-judge. Experiments across multiple benchmarks show that \textsf{presto}~achieves state-of-the-art performance, particularly in previously unseen, open-world settings. Human studies further reveal that the MLLM-as-a-judge variant produces more perceptually coherent placements than metric-driven approaches, highlighting a gap between standard evaluation metrics and human visual judgment.

Abstract:Object placement is critical in image composition, requiring spatially and semantically coherent positioning of objects within diverse scenes. Existing approaches typically rely on hand-crafted rules or supervised learning on limited datasets, which restricts their generalization and interpretability, especially in open-world scenarios involving novel objects and scenes. In this work, we reformulate open-world object placement as a heuristic search task guided by reasoning from a Multimodal Large Language Model (MLLM). We introduce \textsf{presto}, a zero-shot, training-free framework that operates within an imaginary action space to iteratively refine object position and scale. Our coarse-to-fine search strategy ensures fast convergence, and we evaluate two decision-making variants: Metric-guided Selection and MLLM-as-a-judge. Experiments across multiple benchmarks show that \textsf{presto}~achieves state-of-the-art performance, particularly in previously unseen, open-world settings. Human studies further reveal that the MLLM-as-a-judge variant produces more perceptually coherent placements than metric-driven approaches, highlighting a gap between standard evaluation metrics and human visual judgment.

Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI)

arXiv:2608.21543 [cs.CV]

(or arXiv:2608.21543v1 [cs.CV] for this version)

https://doi.org/10.48550/arXiv.2608.21543 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 249 words

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