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This research presents Particle MCTS (PMCTS), a novel algorithm that addresses the inherent sequential limitations of Monte Carlo Tree Search by enabling principled parallelization on GPU architectures. By maintaining theoretical policy improvement guarantees while scaling efficiently with batch-parallelization, PMCTS offers significant performance gains over heuristic baselines across diverse reinforcement learning domains, from board games to continuous control tasks. This advancement represents a critical step forward in optimizing inference time for complex AI agents requiring high-throughput computation.
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PMCTS: Principled Parallelized Inference Time Scaling with Particle Monte Carlo Tree Search

arXiv2 min read

arXiv:2605.08982v3 Announce Type: replace Abstract: Monte Carlo Tree Search (MCTS) is a widely used approach for policy improvement and action selection in Reinforcement Learning. Due to its sequential and deterministic nature, principled runtime-scaling of MCTS with parallel compute remains a major challenge. We introduce Particle MCTS (PMCTS), a principled parallel MCTS algorithm suited for neural network evaluations and designed for GPU-acceleration with batch-parallelization. We establish policy improvement guarentees for modern MCTS algorithms and show that PMCTS maintains them. Empirically, PMCTS scales well with parallel compute and consistently outperforms or compares well to the popular heuristic-based baselines across a range of MCTS and RL evaluation domains, including the board games chess and Go and popular discrete action and continuous control benchmarks.

Abstract:Monte Carlo Tree Search (MCTS) is a widely used approach for policy improvement and action selection in Reinforcement Learning. Due to its sequential and deterministic nature, principled runtime-scaling of MCTS with parallel compute remains a major challenge. We introduce Particle MCTS (PMCTS), a principled parallel MCTS algorithm suited for neural network evaluations and designed for GPU-acceleration with batch-parallelization. We establish policy improvement guarentees for modern MCTS algorithms and show that PMCTS maintains them. Empirically, PMCTS scales well with parallel compute and consistently outperforms or compares well to the popular heuristic-based baselines across a range of MCTS and RL evaluation domains, including the board games chess and Go and popular discrete action and continuous control benchmarks.

Machine Learning (cs.LG)

arXiv:2605.08982 [cs.LG]

(or arXiv:2605.08982v3 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2605.08982 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 207 words

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