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PlanCraft introduces a novel generative approach that mimics the progressive nature of architectural design, transitioning from rough sketches to precise 3D furnished scenes while strictly adhering to spatial constraints defined by floor plans. By treating the 2D layout as an irreplaceable "spatial contract" rather than an optional intermediate step, this method significantly improves geometric validity and reduces generation errors compared to existing language-model-based systems. This advancement represents a meaningful shift in how AI handles complex structural reasoning within computer vision applications for interior design.
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PlanCraft: Sketch, Refine, and Furnish for Architect-Inspired Progressive 3D Residential Scene Generation

arXiv3 min read

arXiv:2607.23491v1 Announce Type: cross Abstract: Two structural insights have been overlooked in automated residential floor plan generation. First, design is inherently progressive. Architects begin with rough strokes and refine them over time, whereas existing methods typically require their conditioning representation to be fully specified before generation, a fundamental mismatch with how design actually works. Second, the 2D floor plan is not an optional intermediate but an irreplaceable spatial contract. Once room boundaries, doors, and windows are fixed, furnishing reduces from open-ended spatial reasoning to bounded constraint satisfaction. Bypassing this contract, as existing 3D systems do by delegating layout to language models, yields overlapping rooms and implausible proportions; directly calling general-purpose language models likewise produces geometrically invalid layouts. Guided by these insights, we present PlanCraft. SketchPlan supplies the missing training signal by replaying the architect's drawing process on 80K real floor plans, producing partial sketches at every completeness level. PlanCraft-Diff progressively sharpens an incomplete sketch into a geometrically precise, vectorizable floor plan through a coarse-to-fine strategy. With the spatial contract established, PlanCraft-Agent then furnishes the scene within well-defined room boundaries. Experiments show that PlanCraft achieves a 61.1\% lower FID than the best existing 2D method and surpasses existing 3D systems by 15 points in expert-rated spatial rationality, with a sketch at only 25\% completion already outperforming all fully specified baselines.

Abstract:Two structural insights have been overlooked in automated residential floor plan generation. First, design is inherently progressive. Architects begin with rough strokes and refine them over time, whereas existing methods typically require their conditioning representation to be fully specified before generation, a fundamental mismatch with how design actually works. Second, the 2D floor plan is not an optional intermediate but an irreplaceable spatial contract. Once room boundaries, doors, and windows are fixed, furnishing reduces from open-ended spatial reasoning to bounded constraint satisfaction. Bypassing this contract, as existing 3D systems do by delegating layout to language models, yields overlapping rooms and implausible proportions; directly calling general-purpose language models likewise produces geometrically invalid layouts. Guided by these insights, we present PlanCraft. SketchPlan supplies the missing training signal by replaying the architect's drawing process on 80K real floor plans, producing partial sketches at every completeness level. PlanCraft-Diff progressively sharpens an incomplete sketch into a geometrically precise, vectorizable floor plan through a coarse-to-fine strategy. With the spatial contract established, PlanCraft-Agent then furnishes the scene within well-defined room boundaries. Experiments show that PlanCraft achieves a 61.1\% lower FID than the best existing 2D method and surpasses existing 3D systems by 15 points in expert-rated spatial rationality, with a sketch at only 25\% completion already outperforming all fully specified baselines.

Computer Vision and Pattern Recognition (cs.CV); Computation and Language (cs.CL)

arXiv:2607.23491 [cs.CV]

(or arXiv:2607.23491v1 [cs.CV] for this version)

https://doi.org/10.48550/arXiv.2607.23491 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 315 words

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