aiqbench analysis
This paper applies learned control to a hard embodied task: humanoid robots playing table tennis doubles, where teammates must alternate strikes in a shared space. Its main contributions are a planner that uses learned risk estimates to filter unsafe positioning, RL-style footwork and striking skills trained from human motion references, and a simulator calibrated against real ball-flight data. The reported gains are measured in simulation (a 13.2% improvement in return success), and the real-world results cover only short, small-scale sequences, so readers should treat the generalization claims as provisional.
PingpongDuo: Agile Humanoid Table Tennis Doubles with Safe Team Coordination
arXiv:2610.20579v1 Announce Type: new Abstract: Unlike singles, humanoid table tennis doubles requires teammates to strike in strict alternation while sharing a confined workspace. Rapid repositioning can compromise striking accuracy, while uncoordinated teammate movements introduce collision risks. We present PingpongDuo, a hierarchical framework for agile humanoid doubles with safe team coordination. At the team level, a planner jointly selects positioning targets and uses learned risk estimates to filter risky proposals, preferentially preserving the current striker's target. At the individual level, separate footwork and striking skills combine agile movement with precise racket control. The skills are guided by human motion references, including footwork collected from human doubles play, and trained from states produced by one another to support rapid transitions. A racket-arm residual further refines strikes after movement using return feedback from a simulator calibrated with real ball-flight and contact measurements. In simulation, PingpongDuo improves the ball-return success rate by 13.2% over the state-of-the-art baseline, while achieving approximately 2 cm positioning error during clearance. In real-world experiments, a robot completes a 2.15 m clearance-and-recovery cycle in 2.4 s with a peak speed of 2.23 m/s, while two robots sustain more than 10 consecutive strikes in strict alternation.
Abstract:Unlike singles, humanoid table tennis doubles requires teammates to strike in strict alternation while sharing a confined workspace. Rapid repositioning can compromise striking accuracy, while uncoordinated teammate movements introduce collision risks. We present PingpongDuo, a hierarchical framework for agile humanoid doubles with safe team coordination. At the team level, a planner jointly selects positioning targets and uses learned risk estimates to filter risky proposals, preferentially preserving the current striker's target. At the individual level, separate footwork and striking skills combine agile movement with precise racket control. The skills are guided by human motion references, including footwork collected from human doubles play, and trained from states produced by one another to support rapid transitions. A racket-arm residual further refines strikes after movement using return feedback from a simulator calibrated with real ball-flight and contact measurements. In simulation, PingpongDuo improves the ball-return success rate by 13.2% over the state-of-the-art baseline, while achieving approximately 2 cm positioning error during clearance. In real-world experiments, a robot completes a 2.15 m clearance-and-recovery cycle in 2.4 s with a peak speed of 2.23 m/s, while two robots sustain more than 10 consecutive strikes in strict alternation.
9 pages, 6 figures. Project page: this https URL
Robotics (cs.RO)
arXiv:2610.20579 [cs.RO]
(or arXiv:2610.20579v1 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2610.20579 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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Full text under the publisher's open licence · 292 words
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