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This research introduces PACE, a vision-language model policy that learns to dynamically adjust execution depth based on task history rather than relying on fixed scalars or external heuristics. By jointly predicting actions and replanning frequency under strict decision budgets, the method achieves significant gains in success rates while reducing compounding errors across diverse long-horizon environments. The approach represents a meaningful advancement in optimizing the efficiency and reliability of autonomous agents for complex reasoning tasks.
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PACE: Policy-Native Adaptive Decision Timing for Long-Horizon Reasoning

arXiv2 min read

arXiv:2605.09860v4 Announce Type: replace Abstract: Long-horizon reasoning requires deciding not only what actions to take, but how many to execute open-loop before replanning. This number, the execution depth, balances replanning cost against compounding execution errors. Most current systems either fix the execution depth as a hand-tuned scalar or adjust it at inference time with heuristic rules decoupled from the policy; we argue both can be suboptimal. In this work, we treat the execution depth as a learnable, history-conditioned variable of the policy itself, and propose PACE, a model-native VLM policy that jointly predicts what to execute and for how long under a hard decision budget. We evaluate PACE on four long-horizon environments spanning fully and partially observable settings and visual and textual modalities: Sliding Puzzle, Sokoban, ALFWorld, and ScienceWorld. Across all settings, PACE improves success rate by 3.1 to 15.6 percentage points, while using fewer decisions on average, achieving empirical success-decision Pareto dominance.

Abstract:Long-horizon reasoning requires deciding not only what actions to take, but how many to execute open-loop before replanning. This number, the execution depth, balances replanning cost against compounding execution errors. Most current systems either fix the execution depth as a hand-tuned scalar or adjust it at inference time with heuristic rules decoupled from the policy; we argue both can be suboptimal. In this work, we treat the execution depth as a learnable, history-conditioned variable of the policy itself, and propose PACE, a model-native VLM policy that jointly predicts what to execute and for how long under a hard decision budget. We evaluate PACE on four long-horizon environments spanning fully and partially observable settings and visual and textual modalities: Sliding Puzzle, Sokoban, ALFWorld, and ScienceWorld. Across all settings, PACE improves success rate by 3.1 to 15.6 percentage points, while using fewer decisions on average, achieving empirical success-decision Pareto dominance.

Artificial Intelligence (cs.AI)

arXiv:2605.09860 [cs.AI]

(or arXiv:2605.09860v4 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2605.09860 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 240 words

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