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This research advances online matching algorithms by addressing the challenge of non-stationary rewards in systems with reusable server capacity, such as dynamic task scheduling or cloud resource allocation. By introducing a locally bounded reward condition, the proposed BALANCE-type algorithms achieve competitive ratios that remain robust against significant global reward drift, offering improved theoretical guarantees over existing methods. The work bridges optimization theory and machine learning by providing practical solutions for managing opportunity costs in time-varying environments where job acceptance irrevocably impacts future availability.
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Online Bipartite Matching with Reusable Capacity under Non-Stationary Rewards

arXiv2 min read

arXiv:2608.18130v1 Announce Type: cross Abstract: We study online bipartite matching with reusable server capacity and non-stationary rewards. Jobs arrive sequentially, reveal compatible servers, reward rates, and processing durations, and must be accepted or rejected irrevocably. An accepted job occupies one unit of server capacity only during its processing interval, so an assignment may displace an unknown sequence of future jobs. Existing guarantees are typically calibrated by a global reward range, which can become arbitrarily large when rewards drift over a long horizon. We instead impose a locally bounded reward condition: reward rates of jobs that can compete for the same server within a relevant time window differ by at most a factor $\delta$. Under this condition, we develop two BALANCE-type algorithms with time-aware opportunity-cost losses. TS-BAL maximizes cumulative blocking losses over feasible reuse schedules and achieves a competitive ratio of $2\ln(\delta D)+\mathcal O(\ln\ln(\delta\vee D))$. GR-BAL uses a greedy relaxation of this loss and achieves $\ln(\delta D)+\mathcal O(\ln\ln(\delta\vee D))$, matching a lower bound of $\ln(\delta D)$ in the leading term. Numerical experiments demonstrate robust performance under substantial global reward drift and favorable finite-capacity performance.

Abstract:We study online bipartite matching with reusable server capacity and non-stationary rewards. Jobs arrive sequentially, reveal compatible servers, reward rates, and processing durations, and must be accepted or rejected irrevocably. An accepted job occupies one unit of server capacity only during its processing interval, so an assignment may displace an unknown sequence of future jobs. Existing guarantees are typically calibrated by a global reward range, which can become arbitrarily large when rewards drift over a long horizon. We instead impose a locally bounded reward condition: reward rates of jobs that can compete for the same server within a relevant time window differ by at most a factor $\delta$. Under this condition, we develop two BALANCE-type algorithms with time-aware opportunity-cost losses. TS-BAL maximizes cumulative blocking losses over feasible reuse schedules and achieves a competitive ratio of $2\ln(\delta D)+\mathcal O(\ln\ln(\delta\vee D))$. GR-BAL uses a greedy relaxation of this loss and achieves $\ln(\delta D)+\mathcal O(\ln\ln(\delta\vee D))$, matching a lower bound of $\ln(\delta D)$ in the leading term. Numerical experiments demonstrate robust performance under substantial global reward drift and favorable finite-capacity performance.

Optimization and Control (math.OC); Machine Learning (cs.LG)

arXiv:2608.18130 [math.OC]

(or arXiv:2608.18130v1 [math.OC] for this version)

https://doi.org/10.48550/arXiv.2608.18130 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 274 words

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