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This research introduces O2C-Nav, a framework that significantly reduces inference latency in vision-and-language navigation by limiting large model queries to a single call per decision step. By integrating a training-free structured waypoint generator with a low-level path planner, the approach achieves state-of-the-art performance on continuous environment benchmarks while lowering computational overhead. This advancement is critical for enabling real-time robotic deployment of embodied AI agents in unseen settings.
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One MLLM, One Call: Efficient Zero-Shot Vision-and-Language Navigation via Spatial-Aware Waypoints

arXiv2 min read

arXiv:2609.06476v1 Announce Type: cross Abstract: Vision-and-Language Navigation in Continuous Environments (VLN-CE) requires an embodied agent to navigate unseen environments by following natural language instructions. Current zero-shot VLN-CE methods either rely on pre-trained waypoint predictors or require multiple queries to large models per step. To address prohibitive inference latency and computational overhead, we propose O2C-Nav, an efficient zero-shot navigation framework that calls only a single large model once per decision step. Our approach introduces a training-free structured waypoint generator and a novel abstract representation that projects sparse, history-aware candidate waypoints directly onto RGB images as visual markers. The MLLM selects a waypoint or generates a fallback target bounding box at each step, while a low-level Fast Marching Method (FMM) planner converts the selected target into an executable collision-free path. This paradigm provides the model with concrete spatial perception and explicit memory while significantly reducing the visual processing load. Extensive evaluations on the R2R-CE and RxR-CE benchmarks demonstrate that O2C-Nav outperforms current state-of-the-art zero-shot methods, highlighting its great potential for real-time robotic deployment. Code is available at https://github.com/kkpsq/O2C-Nav-Code.

Abstract:Vision-and-Language Navigation in Continuous Environments (VLN-CE) requires an embodied agent to navigate unseen environments by following natural language instructions. Current zero-shot VLN-CE methods either rely on pre-trained waypoint predictors or require multiple queries to large models per step. To address prohibitive inference latency and computational overhead, we propose O2C-Nav, an efficient zero-shot navigation framework that calls only a single large model once per decision step. Our approach introduces a training-free structured waypoint generator and a novel abstract representation that projects sparse, history-aware candidate waypoints directly onto RGB images as visual markers. The MLLM selects a waypoint or generates a fallback target bounding box at each step, while a low-level Fast Marching Method (FMM) planner converts the selected target into an executable collision-free path. This paradigm provides the model with concrete spatial perception and explicit memory while significantly reducing the visual processing load. Extensive evaluations on the R2R-CE and RxR-CE benchmarks demonstrate that O2C-Nav outperforms current state-of-the-art zero-shot methods, highlighting its great potential for real-time robotic deployment. Code is available at this https URL.

Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI)

arXiv:2609.06476 [cs.CV]

(or arXiv:2609.06476v1 [cs.CV] for this version)

https://doi.org/10.48550/arXiv.2609.06476 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 273 words

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