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This research addresses the statistical efficiency of preference-based bandits by introducing a novel complexity measure, the locally sensitive eluder dimension, tailored to logistic reward structures. The proposed GINOP algorithm achieves first-order regret bounds that match the performance of direct reward observation, overcoming previous limitations regarding non-linear link functions and general function classes. These theoretical advances are crucial for optimizing human-in-the-loop systems like recommender engines where only relative preferences can be elicited.
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On the Complexity of Preference-Based Bandits

arXiv3 min read

arXiv:2609.39351v1 Announce Type: new Abstract: We study preference-based bandits with general reward function classes, where a learner sequentially selects pairs of arms and observes binary preference feedback governed by the Bradley--Terry model. This setting naturally arises in applications such as recommender systems, tournament ranking, and learning from human feedback, where relative preferences are easier to elicit than absolute rewards. The observation model inherits the logistic bandit challenge of handling the problem-dependent constant $\kappa$, which accounts for the non-linearity of the link function and can grow arbitrarily large. Moreover, prior work has predominantly focused on linear or kernelized reward models, precluding the use of richer function classes. To address these limitations, we consider general reward function classes and introduce the \emph{locally sensitive eluder dimension}, a novel complexity measure tailored to the logistic structure of preference feedback that yields fine-grained regret guarantees without unfavorable dependence on $\kappa$. Building on this notion, we propose \textbf{GINOP} (Generic INformative OPtimism), an algorithm that constructs log-loss confidence sets and jointly selects arm pairs to balance optimism and informative exploration. We establish a first-order regret bound that, in contrast with what previous results suggest, demonstrates that learning with preference feedback is as statistically efficient as learning from direct reward observation. Finally, we corroborate our theoretical findings with empirical evaluations against competitive baselines.

Abstract:We study preference-based bandits with general reward function classes, where a learner sequentially selects pairs of arms and observes binary preference feedback governed by the Bradley--Terry model. This setting naturally arises in applications such as recommender systems, tournament ranking, and learning from human feedback, where relative preferences are easier to elicit than absolute rewards. The observation model inherits the logistic bandit challenge of handling the problem-dependent constant $\kappa$, which accounts for the non-linearity of the link function and can grow arbitrarily large. Moreover, prior work has predominantly focused on linear or kernelized reward models, precluding the use of richer function classes. To address these limitations, we consider general reward function classes and introduce the \emph{locally sensitive eluder dimension}, a novel complexity measure tailored to the logistic structure of preference feedback that yields fine-grained regret guarantees without unfavorable dependence on $\kappa$. Building on this notion, we propose \textbf{GINOP} (Generic INformative OPtimism), an algorithm that constructs log-loss confidence sets and jointly selects arm pairs to balance optimism and informative exploration. We establish a first-order regret bound that, in contrast with what previous results suggest, demonstrates that learning with preference feedback is as statistically efficient as learning from direct reward observation. Finally, we corroborate our theoretical findings with empirical evaluations against competitive baselines.

Artificial Intelligence (cs.AI); Machine Learning (cs.LG)

arXiv:2609.39351 [cs.AI]

(or arXiv:2609.39351v1 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2609.39351 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 307 words

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