aiqbench analysis
This study evaluates six pathfinding algorithms, introducing a novel A** method that decouples offline geometric planning from online temporal adaptation to handle dynamic obstacles and partial observability. By precomputing diverse candidate paths and dynamically reconnecting via space-time planning, the approach improves solution quality in environments characterized by frequent changes and limited sensing. The work offers a systematic framework for addressing inter-agent conflicts in complex, non-static settings relevant to robotics and multi-agent systems.
On dynamic multi-agent pathfinding methods: review, simulations and modifications
arXiv:2606.03735v1 Announce Type: cross Abstract: This paper presents a systematic study of pathfinding algorithms in the context of Dynamic Multi-Agent Pathfinding (D-MAPF), a setting that combines dynamic obstacles, partial observability, and inter-agent conflicts. We evaluate six representative algorithms: Dijkstra, D* Lite, Space-Time A*, WHCA*, M*, and a novel method denoted as A** within a unified simulation framework. The proposed A** algorithm introduces a template-based approach that decouples offline geometric path generation from online temporal adaptation. By precomputing multiple diverse candidate paths and dynamically reconnecting to them using space-time planning, A** improves solution quality in environments with frequent changes and limited sensing
Abstract:This paper presents a systematic study of pathfinding algorithms in the context of Dynamic Multi-Agent Pathfinding (D-MAPF), a setting that combines dynamic obstacles, partial observability, and inter-agent conflicts. We evaluate six representative algorithms: Dijkstra, D* Lite, Space-Time A*, WHCA*, M*, and a novel method denoted as A** within a unified simulation framework. The proposed A** algorithm introduces a template-based approach that decouples offline geometric path generation from online temporal adaptation. By precomputing multiple diverse candidate paths and dynamically reconnecting to them using space-time planning, A** improves solution quality in environments with frequent changes and limited sensing
Chaotic Dynamics (nlin.CD); Multiagent Systems (cs.MA); Robotics (cs.RO)
arXiv:2606.03735 [nlin.CD]
(or arXiv:2606.03735v1 [nlin.CD] for this version)
https://doi.org/10.48550/arXiv.2606.03735 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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Full text under the publisher's open licence · 195 words
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