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This research introduces DAIL, the first meta-learned Adversarial Imitation Learning algorithm, which uses an LLM-guided evolutionary framework to discover data-driven reward assignment functions. The method demonstrates superior generalization across unseen environments and policy optimizers while addressing critical stability issues inherent in traditional AIL approaches. By shifting from human-designed divergence minimization to performance-based discovery, this work offers a significant advancement in automated algorithm design for reinforcement learning.
Sources coveringarXiv, METR, InfoQ

On Discovering Algorithms for Adversarial Imitation Learning

arXiv3 min read

arXiv:2510.00922v2 Announce Type: cross Abstract: Adversarial Imitation Learning (AIL) methods, while effective in settings with limited expert demonstrations, are often considered unstable. These approaches typically decompose into two components: Density Ratio (DR) estimation $\frac{\rho_E}{\rho_{\pi}}$, where a discriminator estimates the relative occupancy of state-action pairs under the policy versus the expert; and Reward Assignment (RA), where this ratio is transformed into a reward signal used to train the policy. While significant research has focused on improving density estimation, the role of reward assignment in influencing training dynamics and final policy performance has been largely overlooked. RA functions in AIL are typically derived from divergence minimization objectives, relying heavily on human design and ingenuity. In this work, we take a different approach: we investigate the discovery of data-driven RA functions, i.e, based directly on the performance of the resulting imitation policy. To this end, we leverage an LLM-guided evolutionary framework that efficiently explores the space of RA functions, yielding \emph{Discovered Adversarial Imitation Learning} (DAIL), the first meta-learnt AIL algorithm. Remarkably, DAIL generalises across unseen environments and policy optimization algorithms, outperforming the current state-of-the-art of \emph{human-designed} baselines. Finally, we analyse why DAIL leads to more stable training, offering novel insights into the role of RA functions in the stability of AIL. Code is publicly available: https://github.com/shshnkreddy/DAIL.

Abstract:Adversarial Imitation Learning (AIL) methods, while effective in settings with limited expert demonstrations, are often considered unstable. These approaches typically decompose into two components: Density Ratio (DR) estimation $\frac{\rho_E}{\rho_{\pi}}$, where a discriminator estimates the relative occupancy of state-action pairs under the policy versus the expert; and Reward Assignment (RA), where this ratio is transformed into a reward signal used to train the policy. While significant research has focused on improving density estimation, the role of reward assignment in influencing training dynamics and final policy performance has been largely overlooked. RA functions in AIL are typically derived from divergence minimization objectives, relying heavily on human design and ingenuity. In this work, we take a different approach: we investigate the discovery of data-driven RA functions, i.e, based directly on the performance of the resulting imitation policy. To this end, we leverage an LLM-guided evolutionary framework that efficiently explores the space of RA functions, yielding \emph{Discovered Adversarial Imitation Learning} (DAIL), the first meta-learnt AIL algorithm. Remarkably, DAIL generalises across unseen environments and policy optimization algorithms, outperforming the current state-of-the-art of \emph{human-designed} baselines. Finally, we analyse why DAIL leads to more stable training, offering novel insights into the role of RA functions in the stability of AIL. Code is publicly available: this https URL.

Artificial Intelligence (cs.AI); Machine Learning (cs.LG)

arXiv:2510.00922 [cs.AI]

(or arXiv:2510.00922v2 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2510.00922 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 305 words

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