aiqbench analysis
OctoPipe addresses the efficiency bottleneck in training heterogeneous large language models by jointly optimizing partitioning, placement, and scheduling to minimize pipeline bubbles. By utilizing a graph-based simulator and an iterative tuner, it achieves significant throughput improvements over state-of-the-art methods that optimize these phases in isolation. This system is particularly relevant for researchers tackling complex model architectures where irregular execution orders and communication-computation overlap are critical constraints.
OctoPipe: Reducing Pipeline Bubbles for Heterogeneous Models via Co-Optimizing Partitioning, Placement, and Scheduling
arXiv:2509.23722v3 Announce Type: replace-cross Abstract: Pipeline parallelism is widely used to train large language models (LLMs). However, increasing heterogeneity in model architectures exacerbates pipeline bubbles, thereby reducing training efficiency. Prior approaches typically optimize a single phase of the pipeline schedule (i.e., partitioning, placement, or scheduling), leaving substantial pipeline bubbles. While promising, co-optimization poses three key challenges: (1) complex performance modeling, (2) a combinatorial search space, and (3) irregular execution orders. To address these challenges, we propose OctoPipe, a pipeline parallelism system to jointly optimize partitioning, placement, and scheduling. First, we build a graph-based pipeline simulator to model heterogeneous pipeline execution for co-optimization. Second, on top of the simulator, we develop an iterative bubble-aware tuner to efficiently explore the combinatorial search space. Third, we implement a unified pipeline executor that dynamically orchestrates computation and communication to support irregular execution orders without deadlocks while maximizing communication-computation overlap. Experiments show that OctoPipe achieves 1.09--1.49$\times$ throughput improvement over the state-of-the-art pipeline parallelism approaches across various heterogeneous model configurations and GPU cluster scales.
Abstract:Pipeline parallelism is widely used to train large language models (LLMs). However, increasing heterogeneity in model architectures exacerbates pipeline bubbles, thereby reducing training efficiency. Prior approaches typically optimize a single phase of the pipeline schedule (i.e., partitioning, placement, or scheduling), leaving substantial pipeline bubbles. While promising, co-optimization poses three key challenges: (1) complex performance modeling, (2) a combinatorial search space, and (3) irregular execution orders. To address these challenges, we propose OctoPipe, a pipeline parallelism system to jointly optimize partitioning, placement, and scheduling. First, we build a graph-based pipeline simulator to model heterogeneous pipeline execution for co-optimization. Second, on top of the simulator, we develop an iterative bubble-aware tuner to efficiently explore the combinatorial search space. Third, we implement a unified pipeline executor that dynamically orchestrates computation and communication to support irregular execution orders without deadlocks while maximizing communication-computation overlap. Experiments show that OctoPipe achieves 1.09--1.49$\times$ throughput improvement over the state-of-the-art pipeline parallelism approaches across various heterogeneous model configurations and GPU cluster scales.
Distributed, Parallel, and Cluster Computing (cs.DC); Artificial Intelligence (cs.AI)
arXiv:2509.23722 [cs.DC]
(or arXiv:2509.23722v3 [cs.DC] for this version)
https://doi.org/10.48550/arXiv.2509.23722 Focus to learn more arXiv-issued DOI via DataCite
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Full text under the publisher's open licence · 261 words
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