aiqbench analysis
This research introduces O3N, a novel framework that enables open-vocabulary 3D occupancy prediction from single omnidirectional images using polar-spiral Mamba architectures and cross-modal alignment techniques. By unifying geometric reconstruction with semantic understanding across 360 degrees, the method addresses critical limitations in current vision-based systems for autonomous agents operating in complex, shared environments. The approach represents a significant advancement in embodied AI perception, offering improved generalization and scalability for real-world robotic applications.
O3N: Omnidirectional Open-Vocabulary Occupancy Prediction
arXiv:2603.12144v3 Announce Type: replace-cross Abstract: Understanding and reconstructing the 3D world through omnidirectional perception is becoming increasingly important for intelligent transportation and urban autonomous agents operating in shared spaces. However, existing vision-based 3D occupancy prediction methods are constrained by limited perspective inputs and a predefined training distribution, making them difficult to apply to embodied agents that require comprehensive and safe perception of scenes in open-world exploration. To address this, we present O3N, the first framework for open-vocabulary occupancy prediction from a single omnidirectional RGB image. O3N embeds omnidirectional voxels in a polar-spiral topology via the Polar-spiral Mamba (PsM) module, enabling continuous spatial representation and long-range context modeling across 360{\deg}. The Occupancy Cost Aggregation (OCA) module introduces a principled mechanism for unifying geometric and semantic supervision within the voxel space, ensuring consistency between the reconstructed geometry and the underlying semantic structure. Moreover, Natural Modality Alignment (NMA) establishes a gradient-free alignment pathway that harmonizes visual features, voxel embeddings, and text semantics, forming a consistent ``pixel-voxel-text'' representation triad. Extensive experiments on multiple models demonstrate that our method not only achieves state-of-the-art performance on QuadOcc and Human360Occ benchmarks but also exhibits remarkable cross-scene generalization and semantic scalability, highlighting the potential of O3N for scalable open-world 3D scene understanding. The source code will be made publicly available at https://github.com/MengfeiD/O3N
Abstract:Understanding and reconstructing the 3D world through omnidirectional perception is becoming increasingly important for intelligent transportation and urban autonomous agents operating in shared spaces. However, existing vision-based 3D occupancy prediction methods are constrained by limited perspective inputs and a predefined training distribution, making them difficult to apply to embodied agents that require comprehensive and safe perception of scenes in open-world exploration. To address this, we present O3N, the first framework for open-vocabulary occupancy prediction from a single omnidirectional RGB image. O3N embeds omnidirectional voxels in a polar-spiral topology via the Polar-spiral Mamba (PsM) module, enabling continuous spatial representation and long-range context modeling across 360°. The Occupancy Cost Aggregation (OCA) module introduces a principled mechanism for unifying geometric and semantic supervision within the voxel space, ensuring consistency between the reconstructed geometry and the underlying semantic structure. Moreover, Natural Modality Alignment (NMA) establishes a gradient-free alignment pathway that harmonizes visual features, voxel embeddings, and text semantics, forming a consistent ``pixel-voxel-text'' representation triad. Extensive experiments on multiple models demonstrate that our method not only achieves state-of-the-art performance on QuadOcc and Human360Occ benchmarks but also exhibits remarkable cross-scene generalization and semantic scalability, highlighting the potential of O3N for scalable open-world 3D scene understanding. The source code will be made publicly available at this https URL
Computer Vision and Pattern Recognition (cs.CV); Robotics (cs.RO); Image and Video Processing (eess.IV)
arXiv:2603.12144 [cs.CV]
(or arXiv:2603.12144v3 [cs.CV] for this version)
Full text under the publisher's open licence · 232 words
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