Off-topic for aiqbench
This story was gathered from a source we follow but falls outside AI and quantum coverage, so there is no aiqbench take for it.
Nintendo opens up Fire Emblem with the gigantic Fortune’s Weave

Nintendo has gotten quite good at making open-ended games. The Legend of Zelda: Breath of the Wild upended the idea of what a Zelda game could be by giving the player free rein to tackle any part of the map, a philosophy iterated upon with Tears of the Kingdom. On the Switch 2 this idea expanded to Mario Kart World and Donkey Kong Bananza. Now, Nintendo has brought this philosophy to Fire Emblem with Fortune's Weave. It works really well; with its many ways to progress through the game and tailor teams to your liking, Fortune's Weave has become my favorite game on the Switch 2 so far. Fortune's Weave's structure is a big reason why it feels … Read the full story at The Verge.
Nintendo has gotten quite good at making open-ended games. The Legend of Zelda: Breath of the Wild upended the idea of what a Zelda game could be by giving the player free rein to tackle any part of the map, a philosophy iterated upon with Tears of the Kingdom. On the Switch 2 this idea expanded to Mario Kart World and Donkey Kong Bananza. Now, Nintendo has brought this philosophy to Fire Emblem with Fortune’s Weave. It works really well; with its many ways to progress through the game and tailor teams to your liking, Fortune’s Weave has become my favorite game on the Switch 2 so far. Fortune’s Weave’s structure is a big reason why it…
Excerpt shown under the publisher's RSS terms · 117 words · full text and figures are on the publisher's site
Related coverage

Some great games to play before GTA VI and Zelda launch
The Verge · Oct 15, 2026

Nintendo Direct June 2026: All the news and trailers
The Verge · Jun 9, 2026

Nintendo Direct September 2026: The biggest news and trailers
The Verge · Sep 9, 2026

Nintendo’s next Direct showcase is on June 9th
The Verge · Jun 8, 2026