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NEO advances the intersection of generative AI and robotics by enabling language-guided NeRF editing, allowing robots to simulate future scene states before executing physical actions like pick-and-place tasks. This work establishes a new benchmark specifically designed to evaluate neural field manipulation for robotic control, addressing key challenges in geometric consistency and artifact reduction during object removal or addition. By bridging 3D generative modeling with real-world actuation, the framework sets a precedent for simulating complex interactions prior to physical intervention.
Sources coveringarXiv, LessWrong, AI Alignment Forum, Quantum Computing Report
What this isA model's reading of the article and related coverage, written for aiqbench. Not the publisher's words.

NEO: NeRF It Once, Edit It Many Times for Continuous Object Manipulation

arXiv2 min read

arXiv:2607.24538v1 Announce Type: new Abstract: In this paper, we present NEO, a unified framework providing language-guided NeRF editing for robotic manipulation. Our paper introduces (i) a language-guided object removal that combines neural field resampling with multiview-consistent progressive inpainting, (ii) a direct NeRF weight editing method utilizing knowledge distillation, composing original and edited NeRFs via a teacher-student model, enabling coherent modeling of future scene states before a robot executes an action, and (iii) the first benchmark (NEO-Dataset) for quantitatively evaluating NeRF scene editing methods suitable for robot manipulation. We show that our approach outperforms state-of-the-art baselines in scene editing tasks, including object removal and pick-and-place robotic experiments, yielding visually coherent and geometrically consistent edits that reduce artifacts commonly introduced by prior methods.

Abstract:In this paper, we present NEO, a unified framework providing language-guided NeRF editing for robotic manipulation. Our paper introduces (i) a language-guided object removal that combines neural field resampling with multiview-consistent progressive inpainting, (ii) a direct NeRF weight editing method utilizing knowledge distillation, composing original and edited NeRFs via a teacher-student model, enabling coherent modeling of future scene states before a robot executes an action, and (iii) the first benchmark (NEO-Dataset) for quantitatively evaluating NeRF scene editing methods suitable for robot manipulation. We show that our approach outperforms state-of-the-art baselines in scene editing tasks, including object removal and pick-and-place robotic experiments, yielding visually coherent and geometrically consistent edits that reduce artifacts commonly introduced by prior methods.

Robotics (cs.RO)

arXiv:2607.24538 [cs.RO]

(or arXiv:2607.24538v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2607.24538 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 209 words

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