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This paper establishes the first minimax-optimal sample complexity bounds for learning policies in constrained average-reward Markov decision processes under a generative model. By deriving matching upper and lower bounds, it closes a significant theoretical gap regarding how much data is required to satisfy long-run constraints while optimizing performance. These results provide foundational insights into the efficiency limits of reinforcement learning algorithms operating within strict feasibility regimes.
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Near-Optimal Sample Complexity Bounds for Constrained Average-Reward MDPs

arXiv2 min read

arXiv:2509.16586v2 Announce Type: replace Abstract: Recent advances have significantly improved our understanding of the sample complexity of learning in average-reward Markov decision processes (AMDPs) under the generative model. However, much less is known about the constrained average-reward MDP (CAMDP), where policies must satisfy long-run average constraints. In this work, we address this gap by studying the sample complexity of learning an $\epsilon$-optimal policy in CAMDPs under a generative model. We propose a model-based algorithm that operates under two settings: (i) relaxed feasibility, which allows small constraint violations, and (ii) strict feasibility, where the output policy satisfies the constraint. We show that our algorithm achieves sample complexities of $\tilde{O}\left(\frac{S A (B+H)}{ \epsilon^2}\right)$ and $\tilde{O} \left(\frac{S A (B+H)}{\epsilon^2 \zeta^2} \right)$ under the relaxed and strict feasibility settings, respectively. Here, $\zeta$ is the Slater constant indicating the size of the feasible region, $H$ is the span bound of the bias function, and $B$ is the transient time bound. Moreover, a matching lower bound of $\tilde{\Omega}\left(\frac{S A (B+H)}{ \epsilon^2\zeta^2}\right)$ for the strict feasibility case is established, thus providing the first minimax-optimal bounds for CAMDPs. Our results close the theoretical gap in understanding the complexity of constrained average-reward MDPs.

Abstract:Recent advances have significantly improved our understanding of the sample complexity of learning in average-reward Markov decision processes (AMDPs) under the generative model. However, much less is known about the constrained average-reward MDP (CAMDP), where policies must satisfy long-run average constraints. In this work, we address this gap by studying the sample complexity of learning an $\epsilon$-optimal policy in CAMDPs under a generative model. We propose a model-based algorithm that operates under two settings: (i) relaxed feasibility, which allows small constraint violations, and (ii) strict feasibility, where the output policy satisfies the constraint. We show that our algorithm achieves sample complexities of $\tilde{O}\left(\frac{S A (B+H)}{ \epsilon^2}\right)$ and $\tilde{O} \left(\frac{S A (B+H)}{\epsilon^2 \zeta^2} \right)$ under the relaxed and strict feasibility settings, respectively. Here, $\zeta$ is the Slater constant indicating the size of the feasible region, $H$ is the span bound of the bias function, and $B$ is the transient time bound. Moreover, a matching lower bound of $\tilde{\Omega}\left(\frac{S A (B+H)}{ \epsilon^2\zeta^2}\right)$ for the strict feasibility case is established, thus providing the first minimax-optimal bounds for CAMDPs. Our results close the theoretical gap in understanding the complexity of constrained average-reward MDPs.

Revised version. Improved theoretical analysis. Main conclusions unchanged

Machine Learning (cs.LG); Machine Learning (stat.ML)

arXiv:2509.16586 [cs.LG]

(or arXiv:2509.16586v2 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2509.16586 Focus to learn more arXiv-issued DOI via DataCite

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