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This research introduces Multi-Domain Motion Embedding (MDME), a novel representation learning framework that unifies structured periodic patterns with variational aperiodic descriptions to enable real-time motion imitation for legged robots. By leveraging wavelet-based encoders and probabilistic embeddings, the method achieves retargeting-free deployment on both humanoid and quadruped platforms without requiring per-motion tuning. The work advances the field of robotics control by providing a scalable foundation for reproducing complex, long-horizon trajectories across diverse motion styles with zero-shot generalization.
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Multi-Domain Motion Embedding: Expressive Real-Time Mimicry for Legged Robots

arXiv2 min read

arXiv:2512.07673v2 Announce Type: replace Abstract: Effective motion representation is crucial for enabling robots to imitate expressive behaviors in real time, yet existing motion controllers often ignore inherent patterns in motion. Previous efforts in representation learning do not attempt to jointly capture human and animal movements through structured periodic patterns and variational aperiodic descriptions. To address this, we present Multi-Domain Motion Embedding (MDME), a motion representation that unifies the complementary embedding of structured and unstructured features using a wavelet-based encoder and a probabilistic embedding in parallel. This produces a rich representation of reference motions from a minimal input set that generalizes across diverse motion styles. We evaluate MDME on retargeting-free motion imitation at deployment by conditioning robot control policies on the learned embeddings to reconstruct ideal retargeted states on the robot, demonstrating accurate reproduction of long-horizon trajectories on both humanoid and quadruped platforms. Our comparative studies confirm that MDME outperforms prior approaches in motion reproduction and generalization to unseen motions. Furthermore, we demonstrate real-time zero-shot deployment on unseen motions, removing per-motion tuning and online retargeting. These results show that MDME provides a generalizable and structure-aware foundation for scalable real-time robot imitation.

Abstract:Effective motion representation is crucial for enabling robots to imitate expressive behaviors in real time, yet existing motion controllers often ignore inherent patterns in motion. Previous efforts in representation learning do not attempt to jointly capture human and animal movements through structured periodic patterns and variational aperiodic descriptions. To address this, we present Multi-Domain Motion Embedding (MDME), a motion representation that unifies the complementary embedding of structured and unstructured features using a wavelet-based encoder and a probabilistic embedding in parallel. This produces a rich representation of reference motions from a minimal input set that generalizes across diverse motion styles. We evaluate MDME on retargeting-free motion imitation at deployment by conditioning robot control policies on the learned embeddings to reconstruct ideal retargeted states on the robot, demonstrating accurate reproduction of long-horizon trajectories on both humanoid and quadruped platforms. Our comparative studies confirm that MDME outperforms prior approaches in motion reproduction and generalization to unseen motions. Furthermore, we demonstrate real-time zero-shot deployment on unseen motions, removing per-motion tuning and online retargeting. These results show that MDME provides a generalizable and structure-aware foundation for scalable real-time robot imitation.

Robotics (cs.RO)

arXiv:2512.07673 [cs.RO]

(or arXiv:2512.07673v2 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2512.07673 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 276 words

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